forked from vitrine/wmaker
Prune unused WMTree API functions.
This is a first step towards migrating WINGs/tree.c to Rust. Happy finding: no parent pointer are actually needed, so we don't have to use a shared structure for node pointers!
This commit is contained in:
@@ -631,36 +631,17 @@ WMTreeNode* WMInsertNodeInTree(WMTreeNode *parent, int index, WMTreeNode *aNode)
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#define WMAddNodeToTree(parent, aNode) WMInsertNodeInTree(parent, -1, aNode)
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void WMDestroyTreeNode(WMTreeNode *aNode);
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void WMDeleteLeafForTreeNode(WMTreeNode *aNode, int index);
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void WMRemoveLeafForTreeNode(WMTreeNode *aNode, void *leaf);
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void* WMReplaceDataForTreeNode(WMTreeNode *aNode, void *newData);
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void* WMGetDataForTreeNode(WMTreeNode *aNode);
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int WMGetTreeNodeDepth(WMTreeNode *aNode);
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WMTreeNode* WMGetParentForTreeNode(WMTreeNode *aNode);
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/* Sort only the leaves of the passed node */
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void WMSortLeavesForTreeNode(WMTreeNode *aNode, WMCompareDataProc *comparer);
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/* Sort all tree recursively starting from the passed node */
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void WMSortTree(WMTreeNode *aNode, WMCompareDataProc *comparer);
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/* Returns the first node which matches node's data with cdata by 'match' */
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WMTreeNode* WMFindInTree(WMTreeNode *aTree, WMMatchDataProc *match, void *cdata);
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/* Returns the first node where node's data matches cdata by 'match' and node is
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* at most `limit' depths down from `aTree'. */
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WMTreeNode *WMFindInTreeWithDepthLimit(WMTreeNode * aTree, WMMatchDataProc * match, void *cdata, int limit);
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/* Returns first tree node that has data == cdata */
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#define WMGetFirstInTree(aTree, cdata) WMFindInTree(aTree, NULL, cdata)
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/* Walk every node of aNode with `walk' */
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void WMTreeWalk(WMTreeNode *aNode, WMTreeWalkProc * walk, void *data, Bool DepthFirst);
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@@ -12,8 +12,6 @@ typedef struct W_TreeNode {
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int depth;
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struct W_TreeNode *parent;
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WMFreeDataProc *destructor;
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} W_TreeNode;
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@@ -42,7 +40,6 @@ WMTreeNode *WMCreateTreeNodeWithDestructor(void *data, WMFreeDataProc * destruct
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aNode = (WMTreeNode *) wmalloc(sizeof(W_TreeNode));
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aNode->destructor = destructor;
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aNode->data = data;
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aNode->parent = NULL;
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aNode->depth = 0;
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aNode->leaves = NULL;
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/*aNode->leaves = WMCreateArrayWithDestructor(1, destroyNode); */
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@@ -57,7 +54,6 @@ WMTreeNode *WMInsertItemInTree(WMTreeNode * parent, int index, void *item)
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wassertrv(parent != NULL, NULL);
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aNode = WMCreateTreeNodeWithDestructor(item, parent->destructor);
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aNode->parent = parent;
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aNode->depth = parent->depth + 1;
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if (!parent->leaves) {
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parent->leaves = WMCreateArrayWithDestructor(1, destroyNode);
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@@ -89,7 +85,6 @@ WMTreeNode *WMInsertNodeInTree(WMTreeNode * parent, int index, WMTreeNode * aNod
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wassertrv(parent != NULL, NULL);
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wassertrv(aNode != NULL, NULL);
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aNode->parent = parent;
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updateNodeDepth(aNode, parent->depth + 1);
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if (!parent->leaves) {
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parent->leaves = WMCreateArrayWithDestructor(1, destroyNode);
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@@ -103,55 +98,6 @@ WMTreeNode *WMInsertNodeInTree(WMTreeNode * parent, int index, WMTreeNode * aNod
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return aNode;
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}
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void WMDestroyTreeNode(WMTreeNode * aNode)
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{
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wassertr(aNode != NULL);
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if (aNode->parent && aNode->parent->leaves) {
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WMRemoveFromArray(aNode->parent->leaves, aNode);
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} else {
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destroyNode(aNode);
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}
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}
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void WMDeleteLeafForTreeNode(WMTreeNode * aNode, int index)
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{
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wassertr(aNode != NULL);
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wassertr(aNode->leaves != NULL);
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WMDeleteFromArray(aNode->leaves, index);
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}
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static int sameData(const void *item, const void *data)
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{
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return (((WMTreeNode *) item)->data == data);
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}
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void WMRemoveLeafForTreeNode(WMTreeNode * aNode, void *leaf)
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{
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int index;
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wassertr(aNode != NULL);
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wassertr(aNode->leaves != NULL);
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index = WMFindInArray(aNode->leaves, sameData, leaf);
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if (index != WANotFound) {
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WMDeleteFromArray(aNode->leaves, index);
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}
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}
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void *WMReplaceDataForTreeNode(WMTreeNode * aNode, void *newData)
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{
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void *old;
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wassertrv(aNode != NULL, NULL);
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old = aNode->data;
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aNode->data = newData;
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return old;
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}
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void *WMGetDataForTreeNode(WMTreeNode * aNode)
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{
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return aNode->data;
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@@ -162,20 +108,6 @@ int WMGetTreeNodeDepth(WMTreeNode * aNode)
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return aNode->depth;
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}
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WMTreeNode *WMGetParentForTreeNode(WMTreeNode * aNode)
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{
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return aNode->parent;
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}
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void WMSortLeavesForTreeNode(WMTreeNode * aNode, WMCompareDataProc * comparer)
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{
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wassertr(aNode != NULL);
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if (aNode->leaves) {
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WMSortArray(aNode->leaves, comparer);
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}
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}
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static void sortLeavesForNode(WMTreeNode * aNode, WMCompareDataProc * comparer)
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{
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int i;
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@@ -218,13 +150,6 @@ static WMTreeNode *findNodeInTree(WMTreeNode * aNode, WMMatchDataProc * match, v
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return NULL;
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}
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WMTreeNode *WMFindInTree(WMTreeNode * aTree, WMMatchDataProc * match, void *cdata)
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{
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wassertrv(aTree != NULL, NULL);
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return findNodeInTree(aTree, match, cdata, -1);
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}
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WMTreeNode *WMFindInTreeWithDepthLimit(WMTreeNode * aTree, WMMatchDataProc * match, void *cdata, int limit)
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{
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wassertrv(aTree != NULL, NULL);
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