forked from aniani/vim
Problem: sound_playfile() is not tested on MS-Windows. Solution: Make it work and enable the test. (Dominique Pellé, closes #8338)
97 lines
3.0 KiB
VimL
97 lines
3.0 KiB
VimL
" Tests for the sound feature
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source check.vim
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source shared.vim
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CheckFeature sound
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func PlayCallback(id, result)
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let g:playcallback_count += 1
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let g:id = a:id
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let g:result = a:result
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endfunc
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func Test_play_event()
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if has('win32')
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throw 'Skipped: Playing event with callback is not supported on Windows'
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endif
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let g:playcallback_count = 0
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let g:id = 0
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let id = 'bell'->sound_playevent('PlayCallback')
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if id == 0
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throw 'Skipped: bell event not available'
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endif
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" Stop it quickly, avoid annoying the user.
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sleep 20m
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eval id->sound_stop()
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call WaitForAssert({-> assert_equal(id, g:id)})
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call assert_equal(1, g:result) " sound was aborted
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call assert_equal(1, g:playcallback_count)
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endfunc
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func Test_play_silent()
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let fname = fnamemodify('silent.wav', '%p')
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let g:playcallback_count = 0
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" play without callback
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let id1 = sound_playfile(fname)
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if id1 == 0
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throw 'Skipped: playing a sound is not working'
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endif
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" play until the end
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let id2 = fname->sound_playfile('PlayCallback')
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call assert_true(id2 > 0)
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call WaitForAssert({-> assert_equal(id2, g:id)})
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call assert_equal(0, g:result)
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call assert_equal(1, g:playcallback_count)
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let id2 = sound_playfile(fname, 'PlayCallback')
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call assert_true(id2 > 0)
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sleep 20m
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call sound_clear()
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call WaitForAssert({-> assert_equal(id2, g:id)})
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call assert_equal(1, g:result) " sound was aborted
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call assert_equal(2, g:playcallback_count)
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" Play 2 sounds almost at the same time to exercise
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" code with multiple callbacks in the callback list.
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call sound_playfile(fname, 'PlayCallback')
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call sound_playfile(fname, 'PlayCallback')
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call WaitForAssert({-> assert_equal(4, g:playcallback_count)})
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" recursive use was causing a crash
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func PlayAgain(id, fname)
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let g:id = a:id
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let g:id_again = sound_playfile(a:fname)
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endfunc
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let id3 = sound_playfile(fname, {id, res -> PlayAgain(id, fname)})
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call assert_true(id3 > 0)
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sleep 50m
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call sound_clear()
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call WaitForAssert({-> assert_true(g:id > 0)})
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endfunc
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func Test_play_event_error()
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" FIXME: sound_playevent() doesn't return 0 in case of error on Windows.
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if !has('win32')
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call assert_equal(0, sound_playevent(''))
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call assert_equal(0, sound_playevent(test_null_string()))
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call assert_equal(0, sound_playevent('doesnotexist'))
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call assert_equal(0, sound_playevent('doesnotexist', 'doesnotexist'))
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call assert_equal(0, sound_playevent(test_null_string(), test_null_string()))
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call assert_equal(0, sound_playevent(test_null_string(), test_null_function()))
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endif
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call assert_equal(0, sound_playfile(''))
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call assert_equal(0, sound_playfile(test_null_string()))
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call assert_equal(0, sound_playfile('doesnotexist'))
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call assert_equal(0, sound_playfile('doesnotexist', 'doesnotexist'))
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call assert_equal(0, sound_playfile(test_null_string(), test_null_string()))
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call assert_equal(0, sound_playfile(test_null_string(), test_null_function()))
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endfunc
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" vim: shiftwidth=2 sts=2 expandtab
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