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			438 lines
		
	
	
		
			14 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
*if_lua.txt*    For Vim version 8.1.  Last change: 2015 Oct 16
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		  VIM REFERENCE MANUAL    by Luis Carvalho
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The Lua Interface to Vim				*lua* *Lua*
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1. Commands			|lua-commands|
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2. The vim module		|lua-vim|
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3. List userdata		|lua-list|
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4. Dict userdata		|lua-dict|
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5. Funcref userdata		|lua-funcref|
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6. Buffer userdata		|lua-buffer|
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7. Window userdata		|lua-window|
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8. The luaeval function		|lua-luaeval|
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9. Dynamic loading		|lua-dynamic|
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{Vi does not have any of these commands}
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The Lua interface is available only when Vim was compiled with the
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|+lua| feature.
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==============================================================================
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1. Commands						*lua-commands*
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							*:lua*
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:[range]lua {chunk}
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			Execute Lua chunk {chunk}.    {not in Vi}
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Examples:
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>
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	:lua print("Hello, Vim!")
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	:lua local curbuf = vim.buffer() curbuf[7] = "line #7"
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<
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:[range]lua << {endmarker}
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{script}
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{endmarker}
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			Execute Lua script {script}.  {not in Vi}
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			Note: This command doesn't work when the Lua
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			feature wasn't compiled in.  To avoid errors, see
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			|script-here|.
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{endmarker} must NOT be preceded by any white space.  If {endmarker} is
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omitted from after the "<<", a dot '.' must be used after {script}, like
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for the |:append| and |:insert| commands.
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This form of the |:lua| command is mainly useful for including Lua code
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in Vim scripts.
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Example:
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>
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	function! CurrentLineInfo()
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	lua << EOF
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	local linenr = vim.window().line
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	local curline = vim.buffer()[linenr]
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	print(string.format("Current line [%d] has %d chars",
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		linenr, #curline))
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	EOF
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	endfunction
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<
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To see what version of Lua you have: >
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	:lua print(_VERSION)
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If you use LuaJIT you can also use this: >
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	:lua print(jit.version)
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<
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							*:luado*
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:[range]luado {body}	Execute Lua function "function (line, linenr) {body}
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			end" for each line in the [range], with the function
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			argument being set to the text of each line in turn,
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			without a trailing <EOL>, and the current line number.
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			If the value returned by the function is a string it
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			becomes the text of the line in the current turn. The
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			default for [range] is the whole file: "1,$".
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							{not in Vi}
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Examples:
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>
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	:luado return string.format("%s\t%d", line:reverse(), #line)
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	:lua require"lpeg"
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	:lua -- balanced parenthesis grammar:
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	:lua bp = lpeg.P{ "(" * ((1 - lpeg.S"()") + lpeg.V(1))^0 * ")" }
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	:luado if bp:match(line) then return "-->\t" .. line end
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<
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							*:luafile*
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:[range]luafile {file}
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			Execute Lua script in {file}. {not in Vi}
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			The whole argument is used as a single file name.
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Examples:
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>
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	:luafile script.lua
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	:luafile %
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<
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All these commands execute a Lua chunk from either the command line (:lua and
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:luado) or a file (:luafile) with the given line [range]. Similarly to the Lua
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interpreter, each chunk has its own scope and so only global variables are
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shared between command calls. All Lua default libraries are available. In
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addition, Lua "print" function has its output redirected to the Vim message
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area, with arguments separated by a white space instead of a tab.
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Lua uses the "vim" module (see |lua-vim|) to issue commands to Vim
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and manage buffers (|lua-buffer|) and windows (|lua-window|). However,
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procedures that alter buffer content, open new buffers, and change cursor
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position are restricted when the command is executed in the |sandbox|.
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==============================================================================
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2. The vim module					*lua-vim*
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Lua interfaces Vim through the "vim" module. The first and last line of the
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input range are stored in "vim.firstline" and "vim.lastline" respectively. The
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module also includes routines for buffer, window, and current line queries,
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Vim evaluation and command execution, and others.
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	vim.list([arg])		Returns an empty list or, if "arg" is a Lua
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				table with numeric keys 1, ..., n (a
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				"sequence"), returns a list l such that l[i] =
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				arg[i] for i = 1, ..., n (see |List|).
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				Non-numeric keys are not used to initialize
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				the list. See also |lua-eval| for conversion
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				rules. Example: >
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				    :lua t = {math.pi, false, say = 'hi'}
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				    :echo luaeval('vim.list(t)')
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				    :" [3.141593, v:false], 'say' is ignored
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<
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	vim.dict([arg])		Returns an empty dictionary or, if "arg" is a
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				Lua table, returns a dict d such that d[k] =
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				arg[k] for all string keys k in "arg" (see
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				|Dictionary|). Number keys are converted to
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				strings. Keys that are not strings are not
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				used to initialize the dictionary. See also
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				|lua-eval| for conversion rules. Example: >
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				    :lua t = {math.pi, false, say = 'hi'}
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				    :echo luaeval('vim.dict(t)')
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				    :" {'1': 3.141593, '2': v:false,
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				    :" 'say': 'hi'}
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<
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	vim.funcref({name})	Returns a Funcref to function {name} (see
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				|Funcref|). It is equivalent to Vim's
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				function().
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	vim.buffer([arg])	If "arg" is a number, returns buffer with
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				number "arg" in the buffer list or, if "arg"
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				is a string, returns buffer whose full or short
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				name is "arg". In both cases, returns 'nil'
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				(nil value, not string) if the buffer is not
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				found. Otherwise, if "toboolean(arg)" is
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				'true' returns the first buffer in the buffer
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				list or else the current buffer.
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	vim.window([arg])	If "arg" is a number, returns window with
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				number "arg" or 'nil' (nil value, not string)
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				if not found. Otherwise, if "toboolean(arg)"
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				is 'true' returns the first window or else the
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				current window.
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	vim.type({arg})		Returns the type of {arg}. It is equivalent to
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				Lua's "type" function, but returns "list",
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				"dict", "funcref", "buffer", or "window" if
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				{arg} is a list, dictionary, funcref, buffer,
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				or window, respectively. Examples: >
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					:lua l = vim.list()
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					:lua print(type(l), vim.type(l))
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					:" list
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<
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	vim.command({cmd})	Executes the vim (ex-mode) command {cmd}.
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				Examples: >
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					:lua vim.command"set tw=60"
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					:lua vim.command"normal ddp"
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<
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	vim.eval({expr})	Evaluates expression {expr} (see |expression|),
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				converts the result to Lua, and returns it.
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				Vim strings and numbers are directly converted
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				to Lua strings and numbers respectively. Vim
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				lists and dictionaries are converted to Lua
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				userdata (see |lua-list| and |lua-dict|).
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				Examples: >
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					:lua tw = vim.eval"&tw"
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					:lua print(vim.eval"{'a': 'one'}".a)
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<
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	vim.line()		Returns the current line (without the trailing
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				<EOL>), a Lua string.
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	vim.beep()		Beeps.
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	vim.open({fname})	Opens a new buffer for file {fname} and
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				returns it. Note that the buffer is not set as
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				current.
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==============================================================================
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3. List userdata					*lua-list*
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List userdata represent vim lists, and the interface tries to follow closely
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Vim's syntax for lists. Since lists are objects, changes in list references in
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Lua are reflected in Vim and vice-versa. A list "l" has the following
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properties and methods:
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Properties
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----------
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	o "#l" is the number of items in list "l", equivalent to "len(l)"
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	    in Vim.
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	o "l[k]" returns the k-th item in "l"; "l" is zero-indexed, as in Vim.
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	    To modify the k-th item, simply do "l[k] = newitem"; in
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	    particular, "l[k] = nil" removes the k-th item from "l".
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	o "l()" returns an iterator for "l".
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Methods
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-------
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	o "l:add(item)" appends "item" to the end of "l".
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	o "l:insert(item[, pos])" inserts "item" at (optional)
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	    position "pos" in the list. The default value for "pos" is 0.
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Examples:
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>
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	:let l = [1, 'item']
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	:lua l = vim.eval('l') -- same 'l'
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	:lua l:add(vim.list())
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	:lua l[0] = math.pi
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	:echo l[0] " 3.141593
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	:lua l[0] = nil -- remove first item
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	:lua l:insert(true, 1)
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	:lua print(l, #l, l[0], l[1], l[-1])
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	:lua for item in l() do print(item) end
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<
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==============================================================================
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4. Dict userdata					*lua-dict*
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Similarly to list userdata, dict userdata represent vim dictionaries; since
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dictionaries are also objects, references are kept between Lua and Vim. A dict
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"d" has the following properties:
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Properties
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----------
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	o "#d" is the number of items in dict "d", equivalent to "len(d)"
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	    in Vim.
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	o "d.key" or "d['key']" returns the value at entry "key" in "d".
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	    To modify the entry at this key, simply do "d.key = newvalue"; in
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	    particular, "d.key = nil" removes the entry from "d".
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	o "d()" returns an iterator for "d" and is equivalent to "items(d)" in
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	    Vim.
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Examples:
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>
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	:let d = {'n':10}
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	:lua d = vim.eval('d') -- same 'd'
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	:lua print(d, d.n, #d)
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	:let d.self = d
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	:lua for k, v in d() do print(d, k, v) end
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	:lua d.x = math.pi
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	:lua d.self = nil -- remove entry
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	:echo d
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<
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==============================================================================
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5. Funcref userdata					*lua-funcref*
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Funcref userdata represent funcref variables in Vim. Funcrefs that were
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defined with a "dict" attribute need to be obtained as a dictionary key
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in order to have "self" properly assigned to the dictionary (see examples
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below.) A funcref "f" has the following properties:
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Properties
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----------
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	o "#f" is the name of the function referenced by "f"
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	o "f(...)" calls the function referenced by "f" (with arguments)
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Examples:
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>
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	:function I(x)
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	:  return a:x
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	:  endfunction
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	:let R = function('I')
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	:lua i1 = vim.funcref('I')
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	:lua i2 = vim.eval('R')
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	:lua print(#i1, #i2) -- both 'I'
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	:lua print(i1, i2, #i2(i1) == #i1(i2))
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	:function Mylen() dict
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	:  return len(self.data)
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	:  endfunction
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	:let mydict = {'data': [0, 1, 2, 3]}
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	:lua d = vim.eval('mydict'); d.len = vim.funcref('Mylen')
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	:echo mydict.len()
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	:lua l = d.len -- assign d as 'self'
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	:lua print(l())
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<
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==============================================================================
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6. Buffer userdata					*lua-buffer*
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Buffer userdata represent vim buffers. A buffer userdata "b" has the following
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properties and methods:
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Properties
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----------
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	o "b()" sets "b" as the current buffer.
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	o "#b" is the number of lines in buffer "b".
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	o "b[k]" represents line number k: "b[k] = newline" replaces line k
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	    with string "newline" and "b[k] = nil" deletes line k.
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	o "b.name" contains the short name of buffer "b" (read-only).
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	o "b.fname" contains the full name of buffer "b" (read-only).
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	o "b.number" contains the position of buffer "b" in the buffer list
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	    (read-only).
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Methods
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-------
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	o "b:insert(newline[, pos])" inserts string "newline" at (optional)
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	    position "pos" in the buffer. The default value for "pos" is
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	    "#b + 1". If "pos == 0" then "newline" becomes the first line in
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	    the buffer.
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	o "b:next()" returns the buffer next to "b" in the buffer list.
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	o "b:previous()" returns the buffer previous to "b" in the buffer
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	    list.
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	o "b:isvalid()" returns 'true' (boolean) if buffer "b" corresponds to
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	    a "real" (not freed from memory) Vim buffer.
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Examples:
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>
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	:lua b = vim.buffer() -- current buffer
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	:lua print(b.name, b.number)
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	:lua b[1] = "first line"
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	:lua b:insert("FIRST!", 0)
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	:lua b[1] = nil -- delete top line
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	:lua for i=1,3 do b:insert(math.random()) end
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	:3,4lua for i=vim.lastline,vim.firstline,-1 do b[i] = nil end
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	:lua vim.open"myfile"() -- open buffer and set it as current
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	function! ListBuffers()
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	lua << EOF
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	local b = vim.buffer(true) -- first buffer in list
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	while b ~= nil do
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		print(b.number, b.name, #b)
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		b = b:next()
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	end
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	vim.beep()
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	EOF
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	endfunction
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<
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==============================================================================
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7. Window userdata					*lua-window*
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Window objects represent vim windows. A window userdata "w" has the following
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properties and methods:
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						|
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Properties
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----------
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	o "w()" sets "w" as the current window.
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	o "w.buffer" contains the buffer of window "w" (read-only).
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						|
	o "w.line" represents the cursor line position in window "w".
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	o "w.col" represents the cursor column position in window "w".
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	o "w.width" represents the width of window "w".
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						|
	o "w.height" represents the height of window "w".
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Methods
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						|
-------
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	o "w:next()" returns the window next to "w".
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	o "w:previous()" returns the window previous to "w".
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						|
	o "w:isvalid()" returns 'true' (boolean) if window "w" corresponds to
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	    a "real" (not freed from memory) Vim window.
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						|
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Examples:
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>
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	:lua w = vim.window() -- current window
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	:lua print(w.buffer.name, w.line, w.col)
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	:lua w.width = w.width + math.random(10)
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	:lua w.height = 2 * math.random() * w.height
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	:lua n,w = 0,vim.window(true) while w~=nil do n,w = n + 1,w:next() end
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	:lua print("There are " .. n .. " windows")
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<
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==============================================================================
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8. The luaeval function					*lua-luaeval* *lua-eval*
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The (dual) equivalent of "vim.eval" for passing Lua values to Vim is
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						|
"luaeval". "luaeval" takes an expression string and an optional argument and
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returns the result of the expression. It is semantically equivalent in Lua to:
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>
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	local chunkheader = "local _A = select(1, ...) return "
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	function luaeval (expstr, arg)
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	    local chunk = assert(loadstring(chunkheader .. expstr, "luaeval"))
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	    return chunk(arg) -- return typval
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	end
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<
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Note that "_A" receives the argument to "luaeval". Lua numbers, strings, and
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list, dict, and funcref userdata are converted to their Vim respective types,
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						|
while Lua booleans are converted to numbers. An error is thrown if conversion
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						|
of any of the remaining Lua types, including userdata other than lists, dicts,
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and funcrefs, is attempted.
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Examples: >
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	:echo luaeval('math.pi')
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	:lua a = vim.list():add('newlist')
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	:let a = luaeval('a')
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	:echo a[0] " 'newlist'
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	:function Rand(x,y) " random uniform between x and y
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	:  return luaeval('(_A.y-_A.x)*math.random()+_A.x', {'x':a:x,'y':a:y})
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	:  endfunction
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	:echo Rand(1,10)
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==============================================================================
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9. Dynamic loading				    *lua-dynamic*
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On MS-Windows and Unix the Lua library can be loaded dynamically.  The
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|:version| output then includes |+lua/dyn|.
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This means that Vim will search for the Lua DLL or shared library file only
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when needed.  When you don't use the Lua interface you don't need it, thus
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you can use Vim without this file.
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MS-Windows ~
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To use the Lua interface the Lua DLL must be in your search path.  In a
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console window type "path" to see what directories are used.  The 'luadll'
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option can be also used to specify the Lua DLL.  The version of the DLL must
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match the Lua version Vim was compiled with.
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Unix ~
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The 'luadll' option can be used to specify the Lua shared library file instead
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of DYNAMIC_LUA_DLL file what was specified at compile time.  The version of
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the shared library must match the Lua version Vim was compiled with.
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==============================================================================
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 vim:tw=78:ts=8:noet:ft=help:norl:
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