forked from aniani/vim
patch 8.2.2922: computing array length is done in various ways
Problem: Computing array length is done in various ways. Solution: Use ARRAY_LENGTH everywhere. (Ken Takata, closes #8305)
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@@ -2478,13 +2478,12 @@ init_mappings(void)
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if (!gui.starting)
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# endif
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{
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for (i = 0;
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i < (int)(sizeof(cinitmappings) / sizeof(struct initmap)); ++i)
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for (i = 0; i < (int)ARRAY_LENGTH(cinitmappings); ++i)
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add_map(cinitmappings[i].arg, cinitmappings[i].mode);
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}
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# endif
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# if defined(FEAT_GUI_MSWIN) || defined(MACOS_X)
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for (i = 0; i < (int)(sizeof(initmappings) / sizeof(struct initmap)); ++i)
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for (i = 0; i < (int)ARRAY_LENGTH(initmappings); ++i)
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add_map(initmappings[i].arg, initmappings[i].mode);
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# endif
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#endif
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