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forked from aniani/vim

patch 8.1.1414: alloc() returning "char_u *" causes a lot of type casts

Problem:    Alloc() returning "char_u *" causes a lot of type casts.
Solution:   Have it return "void *". (Mike Williams)  Define ALLOC_ONE() to
            check the simple allocations.
This commit is contained in:
Bram Moolenaar
2019-05-28 23:08:19 +02:00
parent b58a4b938c
commit c799fe206e
77 changed files with 381 additions and 418 deletions

View File

@@ -4187,8 +4187,7 @@ add_termcode(char_u *name, char_u *string, int flags)
if (tc_len == tc_max_len)
{
tc_max_len += 20;
new_tc = (struct termcode *)alloc(
tc_max_len * sizeof(struct termcode));
new_tc = ALLOC_MULT(struct termcode, tc_max_len);
if (new_tc == NULL)
{
tc_max_len -= 20;
@@ -6420,7 +6419,7 @@ show_termcodes(void)
if (tc_len == 0) /* no terminal codes (must be GUI) */
return;
items = (int *)alloc(sizeof(int) * tc_len);
items = ALLOC_MULT(int, tc_len);
if (items == NULL)
return;
@@ -7071,8 +7070,7 @@ gui_get_color_cmn(char_u *name)
{
if (!counting)
{
colornames_table = (struct rgbcolor_table_S *)alloc(
sizeof(struct rgbcolor_table_S) * size);
colornames_table = ALLOC_MULT(struct rgbcolor_table_S, size);
if (colornames_table == NULL)
{
fclose(fd);