forked from aniani/vim
patch 8.1.1414: alloc() returning "char_u *" causes a lot of type casts
Problem: Alloc() returning "char_u *" causes a lot of type casts. Solution: Have it return "void *". (Mike Williams) Define ALLOC_ONE() to check the simple allocations.
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@@ -4187,8 +4187,7 @@ add_termcode(char_u *name, char_u *string, int flags)
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if (tc_len == tc_max_len)
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{
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tc_max_len += 20;
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new_tc = (struct termcode *)alloc(
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tc_max_len * sizeof(struct termcode));
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new_tc = ALLOC_MULT(struct termcode, tc_max_len);
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if (new_tc == NULL)
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{
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tc_max_len -= 20;
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@@ -6420,7 +6419,7 @@ show_termcodes(void)
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if (tc_len == 0) /* no terminal codes (must be GUI) */
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return;
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items = (int *)alloc(sizeof(int) * tc_len);
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items = ALLOC_MULT(int, tc_len);
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if (items == NULL)
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return;
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@@ -7071,8 +7070,7 @@ gui_get_color_cmn(char_u *name)
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{
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if (!counting)
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{
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colornames_table = (struct rgbcolor_table_S *)alloc(
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sizeof(struct rgbcolor_table_S) * size);
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colornames_table = ALLOC_MULT(struct rgbcolor_table_S, size);
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if (colornames_table == NULL)
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{
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fclose(fd);
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