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forked from aniani/vim

patch 8.1.1414: alloc() returning "char_u *" causes a lot of type casts

Problem:    Alloc() returning "char_u *" causes a lot of type casts.
Solution:   Have it return "void *". (Mike Williams)  Define ALLOC_ONE() to
            check the simple allocations.
This commit is contained in:
Bram Moolenaar
2019-05-28 23:08:19 +02:00
parent b58a4b938c
commit c799fe206e
77 changed files with 381 additions and 418 deletions

View File

@@ -441,7 +441,7 @@ serverSendToVim(
* Length must be computed exactly!
*/
length = STRLEN(name) + STRLEN(p_enc) + STRLEN(cmd) + 14;
property = (char_u *)alloc(length + 30);
property = alloc(length + 30);
sprintf((char *)property, "%c%c%c-n %s%c-E %s%c-s %s",
0, asExpr ? 'c' : 'k', 0, name, 0, p_enc, 0, cmd);
@@ -750,7 +750,7 @@ serverSendReply(char_u *name, char_u *str)
return -1;
length = STRLEN(p_enc) + STRLEN(str) + 14;
if ((property = (char_u *)alloc(length + 30)) != NULL)
if ((property = alloc(length + 30)) != NULL)
{
sprintf((char *)property, "%cn%c-E %s%c-n %s%c-w %x",
0, 0, p_enc, 0, str, 0, (unsigned int)commWindow);
@@ -1157,7 +1157,7 @@ save_in_queue(char_u *propInfo, long_u len)
{
x_queue_T *node;
node = (x_queue_T *)alloc(sizeof(x_queue_T));
node = ALLOC_ONE(x_queue_T);
if (node == NULL)
return; /* out of memory */
node->propInfo = propInfo;