forked from aniani/vim
patch 8.1.0768: updating completions may cause the popup menu to flicker
Problem: Updating completions may cause the popup menu to flicker. Solution: Avoid updating the text below the popup menu before drawing the popup menu.
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parent
c771bf9016
commit
ae654385df
20
src/edit.c
20
src/edit.c
@ -3020,7 +3020,8 @@ ins_compl_upd_pum(void)
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if (compl_match_array != NULL)
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{
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h = curwin->w_cline_height;
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update_screen(0);
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// Update the screen later, before drawing the popup menu over it.
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pum_call_update_screen();
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if (h != curwin->w_cline_height)
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ins_compl_del_pum();
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}
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@ -3110,8 +3111,8 @@ ins_compl_show_pum(void)
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do_cmdline_cmd((char_u *)"if exists('g:loaded_matchparen')|3match none|endif");
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#endif
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/* Update the screen before drawing the popup menu over it. */
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update_screen(0);
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// Update the screen later, before drawing the popup menu over it.
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pum_call_update_screen();
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if (compl_match_array == NULL)
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{
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@ -3668,11 +3669,11 @@ ins_compl_new_leader(void)
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spell_bad_len = 0; /* need to redetect bad word */
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#endif
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/*
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* Matches were cleared, need to search for them now. First display
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* the changed text before the cursor. Set "compl_restarting" to
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* avoid that the first match is inserted.
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* Matches were cleared, need to search for them now. Befor drawing
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* the popup menu display the changed text before the cursor. Set
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* "compl_restarting" to avoid that the first match is inserted.
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*/
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update_screen(0);
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pum_call_update_screen();
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#ifdef FEAT_GUI
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if (gui.in_use)
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{
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@ -5077,8 +5078,9 @@ ins_compl_next(
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/* may undisplay the popup menu first */
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ins_compl_upd_pum();
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/* redraw to show the user what was inserted */
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update_screen(0);
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// Redraw before showing the popup menu to show the user what was
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// inserted.
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pum_call_update_screen();
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/* display the updated popup menu */
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ins_compl_show_pum();
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@ -19,6 +19,8 @@ static int pum_size; /* nr of items in "pum_array" */
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static int pum_selected; /* index of selected item or -1 */
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static int pum_first = 0; /* index of top item */
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static int call_update_screen = FALSE;
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static int pum_height; /* nr of displayed pum items */
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static int pum_width; /* width of displayed pum items */
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static int pum_base_width; /* width of pum items base */
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@ -36,7 +38,8 @@ static int pum_win_col;
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static int pum_win_wcol;
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static int pum_win_width;
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static int pum_do_redraw = FALSE; /* do redraw anyway */
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static int pum_do_redraw = FALSE; // do redraw anyway
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static int pum_skip_redraw = FALSE; // skip redraw
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static int pum_set_selected(int n, int repeat);
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@ -353,6 +356,36 @@ pum_display(
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} while (pum_set_selected(selected, redo_count) && ++redo_count <= 2);
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}
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/*
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* Set a flag that when pum_redraw() is called it first calls update_screen().
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* This will avoid clearing and redrawing the popup menu, prevent flicker.
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*/
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void
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pum_call_update_screen()
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{
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call_update_screen = TRUE;
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// Update the cursor position to be able to compute the popup menu
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// position. The cursor line length may have changed because of the
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// inserted completion.
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curwin->w_valid &= VALID_CROW|VALID_CHEIGHT;
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validate_cursor();
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}
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/*
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* Return TRUE if we are going to redraw the popup menu and the screen position
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* "row"/"col" is under the popup menu.
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*/
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int
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pum_under_menu(int row, int col)
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{
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return pum_skip_redraw
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&& row >= pum_row
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&& row < pum_row + pum_height
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&& col >= pum_col - 1
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&& col < pum_col + pum_width;
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}
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/*
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* Redraw the popup menu, using "pum_first" and "pum_selected".
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*/
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@ -376,7 +409,15 @@ pum_redraw(void)
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int round;
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int n;
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/* Never display more than we have */
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if (call_update_screen)
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{
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call_update_screen = FALSE;
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pum_skip_redraw = TRUE; // do not redraw in pum_may_redraw().
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update_screen(0);
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pum_skip_redraw = FALSE;
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}
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// never display more than we have
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if (pum_first > pum_size - pum_height)
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pum_first = pum_size - pum_height;
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@ -789,6 +830,7 @@ pum_set_selected(int n, int repeat)
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pum_do_redraw = TRUE;
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update_screen(0);
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pum_do_redraw = FALSE;
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call_update_screen = FALSE;
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}
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}
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}
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@ -844,7 +886,7 @@ pum_may_redraw(void)
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int len = pum_size;
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int selected = pum_selected;
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if (!pum_visible())
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if (!pum_visible() || pum_skip_redraw)
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return; // nothing to do
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if (pum_window != curwin
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@ -1,5 +1,7 @@
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/* popupmnu.c */
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void pum_display(pumitem_T *array, int size, int selected);
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void pum_call_update_screen(void);
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int pum_under_menu(int row, int col);
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void pum_redraw(void);
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void pum_undisplay(void);
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void pum_clear(void);
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@ -183,7 +183,7 @@ static int screen_char_attr = 0;
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/*
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* Redraw the current window later, with update_screen(type).
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* Set must_redraw only if not already set to a higher value.
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* e.g. if must_redraw is CLEAR, type NOT_VALID will do nothing.
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* E.g. if must_redraw is CLEAR, type NOT_VALID will do nothing.
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*/
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void
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redraw_later(int type)
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@ -8475,6 +8475,10 @@ screen_char(unsigned off, int row, int col)
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if (row >= screen_Rows || col >= screen_Columns)
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return;
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#ifdef FEAT_INS_EXPAND
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if (pum_under_menu(row, col))
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return;
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#endif
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/* Outputting a character in the last cell on the screen may scroll the
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* screen up. Only do it when the "xn" termcap property is set, otherwise
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* mark the character invalid (update it when scrolled up). */
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@ -791,6 +791,8 @@ static char *(features[]) =
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static int included_patches[] =
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{ /* Add new patch number below this line */
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/**/
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768,
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/**/
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767,
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/**/
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