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forked from aniani/vim

patch 8.0.1449: slow redrawing with DirectX

Problem:    Slow redrawing with DirectX.
Solution:   Avoid calling gui_mch_flush() unnecessarily, especially when
            updating the cursor. (Ken Takata, closes #2560)
This commit is contained in:
Bram Moolenaar
2018-01-31 20:51:47 +01:00
parent 37badc898b
commit a338adcf22
19 changed files with 224 additions and 173 deletions

View File

@@ -6122,7 +6122,7 @@ A jump table for the options with a short description can be found at |Q_op|.
geom pixelGeometry int 0 - 2 (see below)
renmode renderingMode int 0 - 6 (see below)
taamode textAntialiasMode int 0 - 3 (see below)
scrlines Scroll Lines int >= 0 (see below)
scrlines Scroll Lines int (deprecated)
See this URL for detail (except for scrlines):
https://msdn.microsoft.com/en-us/library/dd368190.aspx
@@ -6156,23 +6156,9 @@ A jump table for the options with a short description can be found at |Q_op|.
See this URL for detail:
https://msdn.microsoft.com/en-us/library/dd368170.aspx
For scrlines: threshold for lines to be scrolled.
0 - Always use scrolling. (default)
1 - Use full page redrawing.
> 1 - If the lines to be scrolled is grater or equal to the
specified value, use redrawing. Otherwise use
scrolling.
If you feel scrolling a page (CTRL-F) is too slow with DirectX
renderer, try this "scrlines" option.
When set it "1", Vim uses full page redrawing instead of
scrolling. Redrawing a page is faster than scrolling a
page in some environments.
After that, when you feel scrolling lines (CTRL-Y) becomes
slow, please try "2" or greater value for this option.
It works threshold line number to switch scrolling to
redrawing. Scrolling a few lines might be faster than
redrawing a page in some environments.
For scrlines:
This was used for optimizing scrolling behavior, however this
is now deprecated. If specified, it is simply ignored.
Example: >
set encoding=utf-8