forked from aniani/vim
patch 8.0.1450: GUI: endless loop when stopping cursor blinking
Problem: Endless loop when gui_mch_stop_blink() is called while blink_state is BLINK_OFF. (zdohnal) Solution: Avoid calling gui_update_cursor() recursively.
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@@ -638,10 +638,10 @@ gui_mswin_rm_blink_timer(void)
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* Stop the cursor blinking. Show the cursor if it wasn't shown.
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*/
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void
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gui_mch_stop_blink(void)
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gui_mch_stop_blink(int may_call_gui_update_cursor)
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{
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gui_mswin_rm_blink_timer();
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if (blink_state == BLINK_OFF)
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if (blink_state == BLINK_OFF && may_call_gui_update_cursor)
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{
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gui_update_cursor(TRUE, FALSE);
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gui_mch_flush();
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@@ -2111,7 +2111,7 @@ gui_mch_wait_for_chars(int wtime)
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if (gui.in_focus)
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gui_mch_start_blink();
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else
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gui_mch_stop_blink();
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gui_mch_stop_blink(TRUE);
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focus = gui.in_focus;
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}
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