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forked from aniani/vim

patch 8.0.1450: GUI: endless loop when stopping cursor blinking

Problem:    Endless loop when gui_mch_stop_blink() is called while blink_state
            is BLINK_OFF. (zdohnal)
Solution:   Avoid calling gui_update_cursor() recursively.
This commit is contained in:
Bram Moolenaar
2018-01-31 21:10:01 +01:00
parent a338adcf22
commit 1dd45fb4f3
12 changed files with 29 additions and 26 deletions

View File

@@ -638,10 +638,10 @@ gui_mswin_rm_blink_timer(void)
* Stop the cursor blinking. Show the cursor if it wasn't shown.
*/
void
gui_mch_stop_blink(void)
gui_mch_stop_blink(int may_call_gui_update_cursor)
{
gui_mswin_rm_blink_timer();
if (blink_state == BLINK_OFF)
if (blink_state == BLINK_OFF && may_call_gui_update_cursor)
{
gui_update_cursor(TRUE, FALSE);
gui_mch_flush();
@@ -2111,7 +2111,7 @@ gui_mch_wait_for_chars(int wtime)
if (gui.in_focus)
gui_mch_start_blink();
else
gui_mch_stop_blink();
gui_mch_stop_blink(TRUE);
focus = gui.in_focus;
}