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forked from aniani/vim

patch 9.0.0132: multi-byte characters in virtual text not handled correctly

Problem:    Multi-byte characters in virtual text not handled correctly.
Solution:   Count screen cells instead of bytes.
This commit is contained in:
Bram Moolenaar
2022-08-01 16:51:02 +01:00
parent 783ef7214b
commit 09ff4b54fb
7 changed files with 20 additions and 13 deletions

View File

@@ -279,7 +279,7 @@ win_line(
int screen_row; // row on the screen, incl w_winrow
char_u extra[21]; // "%ld " and 'fdc' must fit in here
int n_extra = 0; // number of extra chars
int n_extra = 0; // number of extra bytes
char_u *p_extra = NULL; // string of extra chars, plus NUL
char_u *p_extra_free = NULL; // p_extra needs to be freed
int c_extra = NUL; // extra chars, all the same
@@ -1560,7 +1560,7 @@ win_line(
c_final = NUL;
n_extra = (int)STRLEN(p);
extra_attr = used_attr;
n_attr = n_extra;
n_attr = mb_charlen(p);
text_prop_attr = 0;
if (*ptr == NUL)
// don't combine char attr after EOL
@@ -1573,9 +1573,8 @@ win_line(
char_u *l;
// Right-align: fill with spaces
// TODO: count screen columns
if (right)
added -= n_extra;
added -= vim_strsize(p_extra);
if (added < 0 || (below && col == 0))
added = 0;
l = alloc(n_extra + added + 1);