Files
pathduck.github.io/vivaldia/assets/T32.tsx
T
2020-11-19 19:47:03 +01:00

230 lines
7.2 KiB
TypeScript
Executable File

<?xml version="1.0" encoding="UTF-8"?>
<tileset version="1.4" tiledversion="1.4.2" name="T32" tilewidth="32" tileheight="32" tilecount="256" columns="16">
<image source="tiles32.png" width="512" height="512"/>
<tile id="1" type="playerWheelGoing">
<animation>
<frame tileid="1" duration="50"/>
<frame tileid="2" duration="50"/>
</animation>
</tile>
<tile id="3" type="playerWheelStopped"/>
<tile id="4" type="playerWheelStarting">
<animation>
<frame tileid="4" duration="100"/>
<frame tileid="5" duration="100"/>
<frame tileid="6" duration="100"/>
<frame tileid="7" duration="100"/>
</animation>
</tile>
<tile id="8" type="playerWheelSmoke">
<animation>
<frame tileid="8" duration="100"/>
<frame tileid="9" duration="100"/>
<frame tileid="10" duration="100"/>
<frame tileid="11" duration="100"/>
<frame tileid="12" duration="100"/>
<frame tileid="13" duration="100"/>
</animation>
</tile>
<tile id="16" type="obstacle1">
<animation>
<frame tileid="16" duration="100"/>
<frame tileid="17" duration="100"/>
<frame tileid="18" duration="100"/>
<frame tileid="19" duration="100"/>
<frame tileid="20" duration="100"/>
<frame tileid="21" duration="100"/>
<frame tileid="22" duration="100"/>
<frame tileid="23" duration="100"/>
</animation>
</tile>
<tile id="40" type="playerProjectile">
<animation>
<frame tileid="40" duration="150"/>
<frame tileid="41" duration="150"/>
<frame tileid="42" duration="150"/>
<frame tileid="43" duration="150"/>
<frame tileid="44" duration="150"/>
</animation>
</tile>
<tile id="49" type="fireTrap1">
<animation>
<frame tileid="55" duration="200"/>
<frame tileid="49" duration="100"/>
<frame tileid="50" duration="100"/>
<frame tileid="51" duration="100"/>
<frame tileid="52" duration="100"/>
<frame tileid="53" duration="100"/>
<frame tileid="54" duration="100"/>
<frame tileid="55" duration="200"/>
<frame tileid="56" duration="200"/>
<frame tileid="57" duration="100"/>
</animation>
</tile>
<tile id="65" type="poisonTrap1">
<animation>
<frame tileid="65" duration="100"/>
<frame tileid="66" duration="100"/>
<frame tileid="67" duration="100"/>
<frame tileid="68" duration="100"/>
<frame tileid="69" duration="100"/>
<frame tileid="70" duration="400"/>
<frame tileid="71" duration="100"/>
</animation>
</tile>
<tile id="74" type="playerProjectileUp">
<animation>
<frame tileid="74" duration="50"/>
<frame tileid="75" duration="50"/>
<frame tileid="76" duration="50"/>
<frame tileid="77" duration="50"/>
<frame tileid="78" duration="50"/>
</animation>
</tile>
<tile id="81" type="groundDrone2">
<animation>
<frame tileid="81" duration="100"/>
<frame tileid="82" duration="100"/>
<frame tileid="83" duration="100"/>
<frame tileid="84" duration="100"/>
<frame tileid="85" duration="100"/>
<frame tileid="86" duration="100"/>
<frame tileid="87" duration="100"/>
<frame tileid="88" duration="100"/>
</animation>
</tile>
<tile id="90" type="playerProjectile45deg">
<animation>
<frame tileid="90" duration="50"/>
<frame tileid="91" duration="50"/>
<frame tileid="92" duration="50"/>
<frame tileid="93" duration="50"/>
<frame tileid="94" duration="50"/>
</animation>
</tile>
<tile id="96" type="railStopSign"/>
<tile id="101" type="tonyFrontIdle">
<animation>
<frame tileid="101" duration="100"/>
<frame tileid="102" duration="100"/>
<frame tileid="103" duration="100"/>
<frame tileid="104" duration="100"/>
</animation>
</tile>
<tile id="106" type="playerProjectileForward">
<animation>
<frame tileid="106" duration="50"/>
<frame tileid="107" duration="50"/>
<frame tileid="108" duration="50"/>
<frame tileid="109" duration="50"/>
<frame tileid="110" duration="50"/>
</animation>
</tile>
<tile id="117" type="tonyLeftIdle">
<animation>
<frame tileid="117" duration="100"/>
<frame tileid="118" duration="100"/>
<frame tileid="119" duration="100"/>
<frame tileid="120" duration="100"/>
</animation>
</tile>
<tile id="122" type="playerProjectileHit">
<animation>
<frame tileid="122" duration="100"/>
<frame tileid="123" duration="100"/>
<frame tileid="124" duration="100"/>
<frame tileid="125" duration="100"/>
</animation>
</tile>
<tile id="133" type="tonyBallin">
<animation>
<frame tileid="133" duration="100"/>
<frame tileid="134" duration="100"/>
<frame tileid="135" duration="100"/>
<frame tileid="136" duration="100"/>
<frame tileid="137" duration="100"/>
<frame tileid="138" duration="100"/>
<frame tileid="139" duration="100"/>
<frame tileid="140" duration="100"/>
<frame tileid="141" duration="100"/>
<frame tileid="142" duration="100"/>
<frame tileid="143" duration="100"/>
</animation>
</tile>
<tile id="144">
<animation>
<frame tileid="144" duration="300"/>
<frame tileid="145" duration="300"/>
</animation>
</tile>
<tile id="149" type="tonyBreath">
<animation>
<frame tileid="149" duration="100"/>
<frame tileid="150" duration="100"/>
<frame tileid="151" duration="100"/>
<frame tileid="152" duration="100"/>
<frame tileid="153" duration="100"/>
<frame tileid="154" duration="100"/>
<frame tileid="155" duration="100"/>
</animation>
</tile>
<tile id="160" type="oldPlayer">
<animation>
<frame tileid="160" duration="200"/>
<frame tileid="161" duration="200"/>
<frame tileid="162" duration="200"/>
<frame tileid="163" duration="200"/>
</animation>
</tile>
<tile id="165" type="tonyHappy1">
<animation>
<frame tileid="165" duration="100"/>
<frame tileid="166" duration="100"/>
<frame tileid="167" duration="100"/>
<frame tileid="168" duration="100"/>
<frame tileid="169" duration="100"/>
</animation>
</tile>
<tile id="181" type="tonyJuggling">
<animation>
<frame tileid="181" duration="100"/>
<frame tileid="182" duration="100"/>
<frame tileid="183" duration="100"/>
<frame tileid="184" duration="100"/>
<frame tileid="185" duration="100"/>
<frame tileid="186" duration="100"/>
<frame tileid="187" duration="100"/>
</animation>
</tile>
<tile id="192" type="drone1ProjectileHit">
<animation>
<frame tileid="192" duration="150"/>
<frame tileid="193" duration="150"/>
<frame tileid="194" duration="150"/>
<frame tileid="195" duration="150"/>
</animation>
</tile>
<tile id="197" type="tonyHappy2">
<animation>
<frame tileid="197" duration="100"/>
<frame tileid="198" duration="100"/>
<frame tileid="199" duration="100"/>
</animation>
</tile>
<tile id="208" type="drone2Projectile">
<animation>
<frame tileid="208" duration="150"/>
<frame tileid="209" duration="150"/>
<frame tileid="210" duration="150"/>
<frame tileid="211" duration="150"/>
</animation>
</tile>
<tile id="212" type="drone2ProjectileHit">
<animation>
<frame tileid="212" duration="150"/>
<frame tileid="213" duration="150"/>
<frame tileid="214" duration="150"/>
</animation>
</tile>
</tileset>