* Add tlsmirror server processing routine
* Add tlsmirror server processing routine: generated
* Add tlsmirror server handshake capture
* it runs version~
* add draining copy for handshake
* refactor out base tls mirror connection
* tls mirror server side base
* add random field extraction
* add tls like encryption
* add tls like encryption (generated)
* add server side implementation for tlsmirror
* apply coding style: tlsmirror
* fix typo in mirrortls mirror crypto
* add client initial implementation for tls mirror
* add traffic generator implementation for tlsmirror
* add client processing of traffic generator originated traffic
* add embedded traffic generator support to mirrortls client
* override security setting of traffic generator if appropriate
* override security setting of traffic generator if appropriate
* apply request wait time for traffic generator
* add unsafe keyword required for linkname
* fix outbound manager registration for traffic ingress at tlsmirror client
* initial works at sticking packets together
* fix traffic generator's traffic goto logic
* fix get client and server random
* fix applying primary key
* fix log error handling for handshake random retrieval
* fix nonce generation and key derivation logic
* fix: add readPipe channel to client and server connection handlers
* fix: use detached context for persistent mirror TLS dialer
* fix: ensure proper closure of connections on context cancellation
* fix: proper detection of traffic generator originated connection
wait for connection ready before sending payload
* fix coding style
* Correctly implement QUIC sniffer when handling multiple initial packets
* Only parse token for initial packet
Signed-off-by: Vigilans <vigilans@foxmail.com>
* Update test case for QUIC sniffer
* Fix testcases
* Third packet in `Handshake[2]; packet 1-3` mistakenly copied UDP header into payload, making the payload length 1278 instead of 1250
* Introduce `protocol.ErrProtoNeedMoreData` to allow sniffer to fetch more packets until complete
---------
Signed-off-by: Vigilans <vigilans@foxmail.com>
Co-authored-by: Shelikhoo <xiaokangwang@outlook.com>
Co-authored-by: dyhkwong <50692134+dyhkwong@users.noreply.github.com>
* Shadowsocks2022 Client Implementation Improvements
1. Added UDP Replay Detection
2. Added UDP Processor State Cache
3. Added More Detailed Output for Time Difference Error
4. Replaced Mutex with RWMutex for reduced lock contention
5. Added per server session tracking of decryption cache and anti-replay window
6. Adjust server session track time
7. Increase per session buffer to 128
8. Fix client crash when EIH is not enabled
9. Fix client log contains non-human-friendly content
10.Remove mark and remove for trackedSessions
11. Fixed packet size uint16 overflow issue
* Move `filterIP` from `hosts.go` to `dnscommon.go`
* Implement adding pools for fakedns.HolderMulti
* Implement per-client fakedns for DNS app
* Remove `dns.ClientWithIPOption` and replace with new programming model
* Implement JSON config support for new fakedns config
* Fix lint and tests
* Fix some codacy analysis