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https://github.com/v2fly/v2ray-core.git
synced 2025-12-25 19:45:38 -05:00
prefer interface over struct
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@@ -10,7 +10,7 @@ import (
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type OutboundConnectionHandler struct {
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Data2Send *bytes.Buffer
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Data2Return []byte
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Destination *v2net.Destination
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Destination v2net.Destination
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}
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func (handler *OutboundConnectionHandler) Start(ray core.OutboundRay) error {
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@@ -32,7 +32,7 @@ func (handler *OutboundConnectionHandler) Start(ray core.OutboundRay) error {
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return nil
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}
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func (handler *OutboundConnectionHandler) Create(point *core.Point, config []byte, dest *v2net.Destination) (core.OutboundConnectionHandler, error) {
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func (handler *OutboundConnectionHandler) Create(point *core.Point, config []byte, dest v2net.Destination) (core.OutboundConnectionHandler, error) {
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handler.Destination = dest
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return handler, nil
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}
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