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Fix lint according to golangci-lint (#439)
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@@ -65,7 +65,7 @@ func Free(b []byte) {
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b = b[0:cap(b)]
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for i := numPools - 1; i >= 0; i-- {
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if size >= poolSize[i] {
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pool[i].Put(b)
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pool[i].Put(b) // nolint: staticcheck
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return
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}
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}
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