mirror of
https://github.com/v2fly/v2ray-core.git
synced 2026-06-18 00:39:54 -04:00
simplify fast resend
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@@ -103,7 +103,7 @@ func (this *SendingWindow) Remove(idx uint32) {
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}
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}
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func (this *SendingWindow) HandleFastAck(number uint32) {
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func (this *SendingWindow) HandleFastAck(number uint32, rto uint32) {
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if this.len == 0 {
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return
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}
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@@ -114,7 +114,9 @@ func (this *SendingWindow) HandleFastAck(number uint32) {
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break
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}
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if number != seg.Number {
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seg.ackSkipped++
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if seg.transmit > 0 && seg.timeout > rto/3 {
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seg.timeout -= rto / 3
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}
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}
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if i == this.last {
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break
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@@ -122,7 +124,7 @@ func (this *SendingWindow) HandleFastAck(number uint32) {
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}
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}
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func (this *SendingWindow) Flush(current uint32, resend uint32, rto uint32, maxInFlightSize uint32) {
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func (this *SendingWindow) Flush(current uint32, rto uint32, maxInFlightSize uint32) {
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if this.IsEmpty() {
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return
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}
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@@ -133,25 +135,20 @@ func (this *SendingWindow) Flush(current uint32, resend uint32, rto uint32, maxI
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for i := this.start; ; i = this.next[i] {
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segment := this.data[i]
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needsend := false
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if segment.transmit == 0 {
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if current-segment.timeout < 0x7FFFFFFF {
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if segment.transmit == 0 {
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// First time
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this.totalInFlightSize++
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} else {
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lost++
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}
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needsend = true
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segment.transmit++
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segment.timeout = current + rto
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this.totalInFlightSize++
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} else if current-segment.timeout < 0x7FFFFFFF {
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needsend = true
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segment.transmit++
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segment.timeout = current + rto
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lost++
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} else if segment.ackSkipped >= resend {
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needsend = true
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segment.transmit++
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segment.ackSkipped = 0
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segment.timeout = current + rto
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}
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if needsend {
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segment.Timestamp = current
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segment.transmit++
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this.writer.Write(segment)
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inFlightSize++
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if inFlightSize >= maxInFlightSize {
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@@ -228,7 +225,7 @@ func (this *SendingWorker) ProcessAck(number uint32) {
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this.FindFirstUnacknowledged()
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}
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func (this *SendingWorker) ProcessSegment(current uint32, seg *AckSegment) {
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func (this *SendingWorker) ProcessSegment(current uint32, seg *AckSegment, rto uint32) {
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defer seg.Release()
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this.Lock()
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@@ -252,7 +249,7 @@ func (this *SendingWorker) ProcessSegment(current uint32, seg *AckSegment) {
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}
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}
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this.window.HandleFastAck(maxack)
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this.window.HandleFastAck(maxack, rto)
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}
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func (this *SendingWorker) Push(b []byte) int {
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@@ -271,7 +268,6 @@ func (this *SendingWorker) Push(b []byte) int {
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seg.Data = AllocateBuffer().Clear().Append(b[:size])
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seg.Number = this.nextNumber
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seg.timeout = 0
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seg.ackSkipped = 0
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seg.transmit = 0
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this.window.Push(seg)
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this.nextNumber++
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@@ -326,7 +322,7 @@ func (this *SendingWorker) Flush(current uint32) {
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}
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if !this.window.IsEmpty() {
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this.window.Flush(current, this.conn.fastresend, this.conn.roundTrip.Timeout(), cwnd)
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this.window.Flush(current, this.conn.roundTrip.Timeout(), cwnd)
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} else if this.firstUnacknowledgedUpdated {
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this.conn.Ping(current, CommandPing)
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}
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