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cuberite-2a/source/cClientHandle.cpp
lapayo94@gmail.com abf9e3f6dd The gamemode is now only saved if it is different from the current gamemode.
Default gamemode now depends on the joined world, not on the default world

git-svn-id: http://mc-server.googlecode.com/svn/trunk@661 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-07-13 15:26:27 +00:00

56 KiB