b5b920dedaa62302795b0b8f3db84a0650d236e0
Players are now stored in separate folder /players instead of in the world folder (!so move the folder!) Fixed a memory leak/error in cPickup.cpp Multiple worlds are stored in cRoot cClientHandle lists are taken out of cWorld and now stored in cServer Worlds now have names to distinguish them by Some functions in the Core plugin now distinguish between worlds git-svn-id: http://mc-server.googlecode.com/svn/trunk@40 0a769ca7-a7f5-676a-18bf-c427514a06d6
Description
Personal fork of Cuberite
Languages
C++
89.5%
Lua
8%
HTML
1%
CMake
0.6%
C
0.5%
Other
0.2%