Added g_BlockIsTorchPlaceable[E_BLOCK_STONE_BRICKS] = true; -> this should fix Issue #254 -> Please check if ok Thx
34 KiB
34 KiB
Added g_BlockIsTorchPlaceable[E_BLOCK_STONE_BRICKS] = true; -> this should fix Issue #254 -> Please check if ok Thx