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Commit Graph

12 Commits

Author SHA1 Message Date
tumultenrx
a215070cf2 Monsters will now attack. Additional checks have been added when generating spawn.
Monsters will now attack. Additional checks have been added when generating spawn.
2015-03-13 00:02:36 +01:00
Tycho
2a9664d6ca Initial convertion of a_Dt to std::chrono
also refactored cWorld::m_WorldAge and cWorld::m_TimeOfDay
2015-01-11 21:12:26 +00:00
Mattes D
44644ae025 Fixed reported parentheses around comparisons. 2014-12-05 12:58:47 +01:00
Tiger Wang
a26541a7c3 En masse NULL -> nullptr replace 2014-10-22 20:12:49 -07:00
archshift
e8143de01b Nullify deleted pointers. 2014-06-19 01:49:56 -07:00
Mattes D
af4a21ea06 Fixed deadlock when moving players to other worlds.
Fixes #1039, fixes #851
2014-06-08 21:58:30 +02:00
archshift
b768e54ce8 Fixed mob hitbox sizes, removed TODOs
Measured bat and blaze in vanilla, updated values.
Cavespiders are, in fact, passive in the day.
2014-06-07 00:40:01 -07:00
archshift
9b0cb3fd97 Fixed projectile source filenames, indentations 2014-04-27 17:05:18 -07:00
archshift
de7eaa5735 Moved cFireChargeEntity out of ProjectileEntity.h 2014-04-26 17:35:31 -07:00
Samuel Barney
eb3cc729d4 More fixes to get it to compile for me on Mac 10.9. Mostly just newline additions, but some of the unused variables were causing errors, so I wrapped them in #ifndef __APPLE__ calls, since I didn't know if they were going to be used in the future.
Also had to undefine TOLUA_TEMPLATE_BIND a couple of times.
2014-03-25 11:15:05 -06:00
TheJumper
2cc597372a Fixed Formatting, Added DropChances and CanPickUpLoot attributes to Monsters 2014-02-23 19:50:51 +01:00
Alexander Harkness
675b4aa878 Moved source to src 2013-11-24 14:19:41 +00:00