Tiger Wang
945ba36d1b
Implemented fall particles
2013-12-22 20:03:09 +00:00
STRWarrior
5a9b26d322
Snow golems die in hot biomes and leave a snow trail.
2013-12-22 20:40:07 +01:00
STRWarrior
4115724736
You can spawn snow golems with snow blocks and pumpkins.
2013-12-22 20:15:56 +01:00
STRWarrior
488d7ddd7d
EnderDragons and SnowGolems are able to spawn.
2013-12-22 20:15:09 +01:00
STRWarrior
05c670dc50
Fixed cacus breaking when next to any non-air block.
2013-12-22 18:37:56 +01:00
Tycho Bickerstaff
75abce905d
fixed bad merge
2013-12-22 16:33:40 +00:00
Tycho Bickerstaff
10e5540f98
merged in more warning fixes
2013-12-22 16:25:02 +00:00
Tycho Bickerstaff
a295e0c342
merged in changes
2013-12-22 16:22:25 +00:00
Tycho Bickerstaff
09b9661fff
Merge branch 'master' into threadsafequeue
2013-12-22 16:14:34 +00:00
Tycho Bickerstaff
15a980a616
merged in warnings changes
2013-12-22 16:11:34 +00:00
Tycho Bickerstaff
a7a4b2886d
fixed accedental commit
2013-12-22 15:55:57 +00:00
Tycho Bickerstaff
a71299c46b
fixed rdynamic as its not acctually needed a cmake handles it, looks like the problem was caused by the linux linker accepting the option twice and the os x linker not
2013-12-22 15:41:01 +00:00
Tycho Bickerstaff
1a9d93665f
Merge remote-tracking branch 'upstream/master' into threadsafequeue
2013-12-22 15:21:34 +00:00
madmaxoft
248ba1ea9f
Added HOOK_PLUGINS_LOADED.
...
This fixes #482 .
2013-12-29 12:51:58 +01:00
Mattes D
d40ed86907
Merge pull request #481 from MikeHunsinger/master
...
Added function to create large birch tree images in birch forests
2013-12-29 00:04:08 -08:00
Mike Hunsinger
b93b4c4825
Added function to create Tall Birch tree in BirchTreeForest biomes
2013-12-28 23:49:51 -07:00
madmaxoft
725b997a28
Fixed a (valid) warning in RCONServer.
2013-12-28 22:00:01 +01:00
STRWarrior
318dc76fc9
Made the lure enchantment work.
2013-12-22 16:03:11 +01:00
madmaxoft
dfa81829fe
Fixed signedness warning in cItemGrid.
2013-12-22 15:45:45 +01:00
STRWarrior
5f18abaa27
Fixed compiler warning.
2013-12-22 15:30:47 +01:00
STRWarrior
8d51c22b36
Fishing underground is slower and fishing while raining is faster.
2013-12-22 15:22:50 +01:00
STRWarrior
caccf72b46
Fixed compiler warnings.
2013-12-22 14:54:07 +01:00
STRWarrior
9de847c9b1
Countdown time is between 100 and 900 ticks.
2013-12-22 14:51:19 +01:00
STRWarrior
7a299f1ba6
Fishing now uses a countdown instead of a random number each tick.
2013-12-22 14:48:22 +01:00
Tycho Bickerstaff
d724241407
converted commneted paramater names to the unused macro
2013-12-22 13:46:55 +00:00
STRWarrior
e9d1352f6e
Implented BroadcastParticleEffect
2013-12-22 14:45:25 +01:00
Tycho Bickerstaff
94ca07cfbf
Merge branch 'master' of github.com:mc-server/MCServer
2013-12-22 13:19:27 +00:00
Tiger Wang
acb5a36a6a
Daylight sensors
2013-12-22 00:33:22 +00:00
Tiger Wang
5b2ac381b6
Fixed them again, confound it
2013-12-22 00:30:21 +00:00
STRWarrior
c676216791
Using regular assignments.
2013-12-21 22:20:54 +01:00
STRWarrior
76ff71810a
Once again better Y direction for the items given when fishing.
2013-12-21 20:42:43 +01:00
STRWarrior
f244dbfb12
You are now able to get different items from fishing.
2013-12-21 19:58:52 +01:00
madmaxoft
abd1ca4fef
Bindings regen script updated.
...
The Bindings.cpp / .h files are no longer stored in the git repo.
2013-12-21 19:30:16 +01:00
STRWarrior
bd6574230a
Floater now dissapears when the player doesn't have an fishing rod equipped.
2013-12-21 17:31:05 +01:00
Tycho Bickerstaff
b3046a09e5
Chunk is now warnings clean
2013-12-21 15:58:21 +00:00
Tycho Bickerstaff
3289abde73
fixed hidden bug with furnaces ignoring time burnt
...
this patch fixes an issue with furnaces where they would ignore the time burnt in setBurnTimes
this did not cause a problem as this function was only called with the same value as the one
it was using for time burnt
2013-12-21 15:49:59 +00:00
Tycho Bickerstaff
9f41761e8e
Root is now warnings clean
2013-12-21 15:38:37 +00:00
Tycho Bickerstaff
5034ae29b8
Piston is now warnings clean
2013-12-21 15:08:01 +00:00
Tycho Bickerstaff
38f808ac3d
ChunkSender is now warnings clean
2013-12-21 15:00:31 +00:00
Tycho Bickerstaff
14d2085e35
basic threadsafe queue interface
2013-12-21 14:43:32 +00:00
Tycho Bickerstaff
b4fb8ace03
Merge branch 'cmake' of github.com:worktycho/MCServer into cmake
2013-12-21 13:33:09 +00:00
Tycho Bickerstaff
779aca6051
Merge branch 'master' into cmake
2013-12-21 13:32:40 +00:00
STRWarrior
128de10a2f
You could now only get fish from non-source blocks. Fixed it.
2013-12-21 14:11:21 +01:00
STRWarrior
3c73076be4
Fixed bug where you could pickup the floater only to get one spawned instantly or the other way around.
2013-12-21 14:08:58 +01:00
STRWarrior
8efde94e4e
Fixed bug where you could get fish from non-source blocks.
2013-12-21 14:07:32 +01:00
Tiger Wang
432a28d935
Fixed repeaters delay, maybe
...
Also added basic daylight sensors, though because GetBlockSkylight
always is 15, it doesn't work.
2013-12-20 21:19:13 +00:00
STRWarrior
9c575681f8
Merge branch 'master' of https://github.com/mc-server/MCServer
2013-12-20 19:50:47 +01:00
STRWarrior
6afe6b7928
Increased the range an Floater can shoot to.
2013-12-20 19:49:30 +01:00
madmaxoft
f5e6124ee0
Fixed the rest of constructor reorders.
2013-12-20 19:10:15 +01:00
STRWarrior
61120686c6
Fish now actualy jumps to the player instead of a few block bellow them.
2013-12-20 18:35:13 +01:00