1
0
Commit Graph

2440 Commits

Author SHA1 Message Date
Tiger Wang
945ba36d1b Implemented fall particles 2013-12-22 20:03:09 +00:00
STRWarrior
5a9b26d322 Snow golems die in hot biomes and leave a snow trail. 2013-12-22 20:40:07 +01:00
STRWarrior
4115724736 You can spawn snow golems with snow blocks and pumpkins. 2013-12-22 20:15:56 +01:00
STRWarrior
488d7ddd7d EnderDragons and SnowGolems are able to spawn. 2013-12-22 20:15:09 +01:00
STRWarrior
05c670dc50 Fixed cacus breaking when next to any non-air block. 2013-12-22 18:37:56 +01:00
Tycho Bickerstaff
75abce905d fixed bad merge 2013-12-22 16:33:40 +00:00
Tycho Bickerstaff
10e5540f98 merged in more warning fixes 2013-12-22 16:25:02 +00:00
Tycho Bickerstaff
a295e0c342 merged in changes 2013-12-22 16:22:25 +00:00
Tycho Bickerstaff
09b9661fff Merge branch 'master' into threadsafequeue 2013-12-22 16:14:34 +00:00
Tycho Bickerstaff
15a980a616 merged in warnings changes 2013-12-22 16:11:34 +00:00
Tycho Bickerstaff
a7a4b2886d fixed accedental commit 2013-12-22 15:55:57 +00:00
Tycho Bickerstaff
a71299c46b fixed rdynamic as its not acctually needed a cmake handles it, looks like the problem was caused by the linux linker accepting the option twice and the os x linker not 2013-12-22 15:41:01 +00:00
Tycho Bickerstaff
1a9d93665f Merge remote-tracking branch 'upstream/master' into threadsafequeue 2013-12-22 15:21:34 +00:00
madmaxoft
248ba1ea9f Added HOOK_PLUGINS_LOADED.
This fixes #482.
2013-12-29 12:51:58 +01:00
Mattes D
d40ed86907 Merge pull request #481 from MikeHunsinger/master
Added function to create large birch tree images in birch forests
2013-12-29 00:04:08 -08:00
Mike Hunsinger
b93b4c4825 Added function to create Tall Birch tree in BirchTreeForest biomes 2013-12-28 23:49:51 -07:00
madmaxoft
725b997a28 Fixed a (valid) warning in RCONServer. 2013-12-28 22:00:01 +01:00
STRWarrior
318dc76fc9 Made the lure enchantment work. 2013-12-22 16:03:11 +01:00
madmaxoft
dfa81829fe Fixed signedness warning in cItemGrid. 2013-12-22 15:45:45 +01:00
STRWarrior
5f18abaa27 Fixed compiler warning. 2013-12-22 15:30:47 +01:00
STRWarrior
8d51c22b36 Fishing underground is slower and fishing while raining is faster. 2013-12-22 15:22:50 +01:00
STRWarrior
caccf72b46 Fixed compiler warnings. 2013-12-22 14:54:07 +01:00
STRWarrior
9de847c9b1 Countdown time is between 100 and 900 ticks. 2013-12-22 14:51:19 +01:00
STRWarrior
7a299f1ba6 Fishing now uses a countdown instead of a random number each tick. 2013-12-22 14:48:22 +01:00
Tycho Bickerstaff
d724241407 converted commneted paramater names to the unused macro 2013-12-22 13:46:55 +00:00
STRWarrior
e9d1352f6e Implented BroadcastParticleEffect 2013-12-22 14:45:25 +01:00
Tycho Bickerstaff
94ca07cfbf Merge branch 'master' of github.com:mc-server/MCServer 2013-12-22 13:19:27 +00:00
Tiger Wang
acb5a36a6a Daylight sensors 2013-12-22 00:33:22 +00:00
Tiger Wang
5b2ac381b6 Fixed them again, confound it 2013-12-22 00:30:21 +00:00
STRWarrior
c676216791 Using regular assignments. 2013-12-21 22:20:54 +01:00
STRWarrior
76ff71810a Once again better Y direction for the items given when fishing. 2013-12-21 20:42:43 +01:00
STRWarrior
f244dbfb12 You are now able to get different items from fishing. 2013-12-21 19:58:52 +01:00
madmaxoft
abd1ca4fef Bindings regen script updated.
The Bindings.cpp / .h files are no longer stored in the git repo.
2013-12-21 19:30:16 +01:00
STRWarrior
bd6574230a Floater now dissapears when the player doesn't have an fishing rod equipped. 2013-12-21 17:31:05 +01:00
Tycho Bickerstaff
b3046a09e5 Chunk is now warnings clean 2013-12-21 15:58:21 +00:00
Tycho Bickerstaff
3289abde73 fixed hidden bug with furnaces ignoring time burnt
this patch fixes an issue with furnaces where they would ignore the time burnt in setBurnTimes
this did not cause a problem as this function was only called with the same value as the one
it was using for time burnt
2013-12-21 15:49:59 +00:00
Tycho Bickerstaff
9f41761e8e Root is now warnings clean 2013-12-21 15:38:37 +00:00
Tycho Bickerstaff
5034ae29b8 Piston is now warnings clean 2013-12-21 15:08:01 +00:00
Tycho Bickerstaff
38f808ac3d ChunkSender is now warnings clean 2013-12-21 15:00:31 +00:00
Tycho Bickerstaff
14d2085e35 basic threadsafe queue interface 2013-12-21 14:43:32 +00:00
Tycho Bickerstaff
b4fb8ace03 Merge branch 'cmake' of github.com:worktycho/MCServer into cmake 2013-12-21 13:33:09 +00:00
Tycho Bickerstaff
779aca6051 Merge branch 'master' into cmake 2013-12-21 13:32:40 +00:00
STRWarrior
128de10a2f You could now only get fish from non-source blocks. Fixed it. 2013-12-21 14:11:21 +01:00
STRWarrior
3c73076be4 Fixed bug where you could pickup the floater only to get one spawned instantly or the other way around. 2013-12-21 14:08:58 +01:00
STRWarrior
8efde94e4e Fixed bug where you could get fish from non-source blocks. 2013-12-21 14:07:32 +01:00
Tiger Wang
432a28d935 Fixed repeaters delay, maybe
Also added basic daylight sensors, though because GetBlockSkylight
always is 15, it doesn't work.
2013-12-20 21:19:13 +00:00
STRWarrior
9c575681f8 Merge branch 'master' of https://github.com/mc-server/MCServer 2013-12-20 19:50:47 +01:00
STRWarrior
6afe6b7928 Increased the range an Floater can shoot to. 2013-12-20 19:49:30 +01:00
madmaxoft
f5e6124ee0 Fixed the rest of constructor reorders. 2013-12-20 19:10:15 +01:00
STRWarrior
61120686c6 Fish now actualy jumps to the player instead of a few block bellow them. 2013-12-20 18:35:13 +01:00