Commit Graph
403 Commits
Author SHA1 Message Date
Tiger Wang ae6cb01e56 Fixed comments in main.cpp and Player.cpp 2013-12-24 15:16:30 +00:00
Tiger Wang c6314e8935 Implemented stone and wooden pressure plates 2013-12-24 15:02:55 +00:00
Tiger Wang 89f87f66a5 Improved knockback animation
* Critical hits now actually increase damage
* Looking down at an entity and hitting them still produces upwards
motion (as per Vanilla experience)
* Reduced force to be more realistic
2013-12-24 15:02:35 +00:00
STRWarrior b424877448 Fixed getting configure button going to port 0. 2013-12-24 14:44:24 +01:00
Alexander Harkness 200f37c41f removed the function def also 2013-12-24 13:26:54 +00:00
Alexander Harkness e1d3b201bd Finally removed the function. 2013-12-24 13:25:58 +00:00
tonibm19 5e24577373 Using parenthesis 2013-12-24 12:35:40 +01:00
tonibm19 84bfffcc15 Fixed a possible crash 2013-12-24 12:23:20 +01:00
Alexander Harkness 8c91f7062a fixed compile? 2013-12-24 10:36:06 +00:00
Alexander Harkness af6389ea7a finally removed them all? 2013-12-24 10:30:36 +00:00
Alexander Harkness 8674c6800f updated another file... 2013-12-24 10:29:18 +00:00
Alexander Harkness b397dc438b Updated MakeColour's defenition in the header. 2013-12-24 10:24:08 +00:00
Alexander Harkness 085008ff8c Update as per xoft's instructions. 2013-12-24 10:17:44 +00:00
Alexander Harkness be79d12966 Update chat colours
@madmaxoft, is this right? fixes #467
2013-12-24 10:14:33 +00:00
madmaxoft 5bbe72bc90 Replaced esCreeper with esMonster.
Any monster will be able to explode, and also this fixes #425.
2013-12-23 22:36:22 +01:00
Tiger Wang 1014c737a4 Improved player fall particle positions 2013-12-23 21:18:01 +00:00
Tiger Wang 76444470a4 Provides an enhancement to daylight sensors 2013-12-23 15:22:05 +00:00
tonibm19 99ade2fa12 Improved iron golem detection algorithm
- You need to make it like in vanilla
- Only used blocks are removed
2013-12-23 12:00:08 +01:00
Tiger Wang 9c796bf6b4 Clarified some code in Player.cpp 2013-12-23 09:51:41 +00:00
Tiger Wang d8221854d2 Fixed a comment in Entity.cpp 2013-12-23 09:41:45 +00:00
Tiger Wang 003043f8ab Added some comments in main.cpp 2013-12-23 09:41:34 +00:00
tonibm19 c6946fb8c4 Some fixes (SEE DESC)
-Added missing mobs (wither, enderdragon and iron golem) to type to string list.
-Wither and iron golem can now spawn
2013-12-23 10:32:49 +01:00
tonibm19 b95ee2d230 You can now spawn iron golems.
You can spawn them like in vanilla.
2013-12-23 10:26:45 +01:00
Tiger Wang 11fbfb458d Daylight sensor sensing enhancement 2013-12-22 23:20:43 +00:00
STRWarrior 5af74fe77c Fixed bug where snowgolems could replace non-solid blocks to snow blocks. 2013-12-22 21:12:34 +01:00
Tiger Wang 48b388aa97 A fix for daylight sensors 2013-12-22 20:06:15 +00:00
Tiger Wang b02a81678c Implemented knockback and critical hit 2013-12-22 20:04:17 +00:00
Tiger Wang 43e8196309 Added many event catchers
* Window close
* CTRL-C
* etc.
2013-12-22 20:03:58 +00:00
Tiger Wang 945ba36d1b Implemented fall particles 2013-12-22 20:03:09 +00:00
STRWarrior 5a9b26d322 Snow golems die in hot biomes and leave a snow trail. 2013-12-22 20:40:07 +01:00
STRWarrior 4115724736 You can spawn snow golems with snow blocks and pumpkins. 2013-12-22 20:15:56 +01:00
STRWarrior 488d7ddd7d EnderDragons and SnowGolems are able to spawn. 2013-12-22 20:15:09 +01:00
STRWarrior 05c670dc50 Fixed cacus breaking when next to any non-air block. 2013-12-22 18:37:56 +01:00
STRWarrior 318dc76fc9 Made the lure enchantment work. 2013-12-22 16:03:11 +01:00
madmaxoft dfa81829fe Fixed signedness warning in cItemGrid. 2013-12-22 15:45:45 +01:00
STRWarrior 5f18abaa27 Fixed compiler warning. 2013-12-22 15:30:47 +01:00
STRWarrior 8d51c22b36 Fishing underground is slower and fishing while raining is faster. 2013-12-22 15:22:50 +01:00
STRWarrior caccf72b46 Fixed compiler warnings. 2013-12-22 14:54:07 +01:00
STRWarrior 9de847c9b1 Countdown time is between 100 and 900 ticks. 2013-12-22 14:51:19 +01:00
STRWarrior 7a299f1ba6 Fishing now uses a countdown instead of a random number each tick. 2013-12-22 14:48:22 +01:00
STRWarrior e9d1352f6e Implented BroadcastParticleEffect 2013-12-22 14:45:25 +01:00
Tiger Wang acb5a36a6a Daylight sensors 2013-12-22 00:33:22 +00:00
Tiger Wang 5b2ac381b6 Fixed them again, confound it 2013-12-22 00:30:21 +00:00
STRWarrior c676216791 Using regular assignments. 2013-12-21 22:20:54 +01:00
STRWarrior 76ff71810a Once again better Y direction for the items given when fishing. 2013-12-21 20:42:43 +01:00
STRWarrior f244dbfb12 You are now able to get different items from fishing. 2013-12-21 19:58:52 +01:00
madmaxoft abd1ca4fef Bindings regen script updated.
The Bindings.cpp / .h files are no longer stored in the git repo.
2013-12-21 19:30:16 +01:00
STRWarrior bd6574230a Floater now dissapears when the player doesn't have an fishing rod equipped. 2013-12-21 17:31:05 +01:00
Tycho Bickerstaff b3046a09e5 Chunk is now warnings clean 2013-12-21 15:58:21 +00:00
Tycho Bickerstaff 3289abde73 fixed hidden bug with furnaces ignoring time burnt
this patch fixes an issue with furnaces where they would ignore the time burnt in setBurnTimes
this did not cause a problem as this function was only called with the same value as the one
it was using for time burnt
2013-12-21 15:49:59 +00:00