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flewkey/cuberite-2a
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Code Releases Activity
30 Commits 1 Branch 0 Tags
2e7781f7f0b92af1fd9bb8b297089137b0b16ad4
Commit Graph
5 Commits
Author SHA1 Message Date
faketruth e2f1cf51c7 Prepared some parts of the code for multi world support, I created lots of TODO's
git-svn-id: http://mc-server.googlecode.com/svn/trunk@29 0a769ca7-a7f5-676a-18bf-c427514a06d6
2011-10-31 00:52:20 +00:00
admin@omencraft.com 88270be669 Made several recomended changes. Gamemode is now world based. Need to add it to player.
git-svn-id: http://mc-server.googlecode.com/svn/trunk@18 0a769ca7-a7f5-676a-18bf-c427514a06d6
2011-10-26 20:52:19 +00:00
admin@omencraft.com 6062002d17 Moved GAMEMODE declaration to a single place... cPacket.h. Player can't take damage any more but can still sometimes die on spawn. Not sure why. Falling through the void does not kill you yet.
git-svn-id: http://mc-server.googlecode.com/svn/trunk@17 0a769ca7-a7f5-676a-18bf-c427514a06d6
2011-10-26 19:13:49 +00:00
faketruth c7b4b9f819 Compiles for linux
git-svn-id: http://mc-server.googlecode.com/svn/trunk@6 0a769ca7-a7f5-676a-18bf-c427514a06d6
2011-10-21 21:25:29 +00:00
faketruth 386d58b586 MCServer c++ source files
git-svn-id: http://mc-server.googlecode.com/svn/trunk@3 0a769ca7-a7f5-676a-18bf-c427514a06d6
2011-10-03 18:41:19 +00:00
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