Commit Graph
493 Commits
Author SHA1 Message Date
Mattes D c13b1931ff More style checking.
Spaces around some operators are checked.
2015-05-09 12:58:54 +02:00
Mattes D 92b8cd2f2a Merge pull request #1956 from Tri125/master
Fixed Magma cube sound and spawn size
2015-05-09 12:44:57 +02:00
Tristan 4642a50d62 GetSizeName of cSlime and cMagmaCube is now static 2015-05-08 20:50:05 -04:00
Tiger Wang 218010cd96 Fixed some Visual Studio warnings 2015-05-08 23:32:02 +01:00
worktycho 1cef39cb73 Move chunk position accesses after the chunk validity checks 2015-05-08 23:20:22 +01:00
wiseoldman95 290bc2e377 Spaces in cPath 2015-05-08 17:08:15 +03:00
worktycho 011126293b Merge pull request #1949 from SafwatHalaby/burn
AI - Better shade cover
2015-05-07 21:58:02 +01:00
Mattes D 4888f671d1 Merge pull request #1951 from mc-server/BroadcastRefactor
Added support for sending additional data in the ParticleEffect packet
2015-05-07 16:14:56 +02:00
Tri125 9f6192687f Big Magma Cube can now spawn
Following the same method as the Slime, Magma Cube can now spawn with the size of 1, 2 or 4.
2015-05-06 23:56:08 -04:00
Tri125 63af47832d Fixed the sound issue with the MagmaCube
-Name of the sound is correctly capitalized

-Get the appropriate sound depending on its size
2015-05-06 23:12:17 -04:00
tycho 448df85e56 Added support for additional data in the ParticleEffect Packet
Also started refactoring how broadcasts are handled
2015-05-07 03:47:46 +01:00
wiseoldman95 40af96b100 AI - Safer WouldBurnAt() 2015-05-06 20:01:06 +03:00
wiseoldman95 753dfb950a AI - Better shade cover 2015-05-06 20:01:06 +03:00
worktycho 7771091099 Actually empty the open list 2015-05-06 17:26:59 +01:00
wiseoldman95 b8aa38b18d (duplicate) AI - Livestock escape fixed, water jumping fixed 2015-05-06 17:23:07 +03:00
wiseoldman95 c6dd455d72 PF - Swimming bugfix 2015-05-06 09:27:47 +03:00
wiseoldman95 020e928685 PF - Fixed mobs not reaching leaning player 2015-05-06 07:31:02 +03:00
wiseoldman95 304bc4eca4 AI - More conservative use of ResetPathFinding, fixed minor swimming / jumping bug 2015-05-05 12:51:58 +03:00
Tiger Wang a509cf00ef Entity improvements
•Pathfinder improvements
•Fixes #1217
•Fixes #1933

Merge remote-tracking branch 'SafwatHalaby/water2' into fixes
2015-05-03 23:58:12 +01:00
Tiger Wang f96f9dae66 Merge pull request #1930 from SafwatHalaby/AI_Jump
AI - Improved Mob Jumping
2015-05-03 13:23:04 +01:00
wiseoldman95 d68b75a679 AI - Improved Mob Jumping 2015-05-03 14:24:24 +03:00
wiseoldman95 599ad97b65 PathFinder - Crash fix, chunks in parameters are now references 2015-05-03 10:49:06 +03:00
Tiger Wang 9226bdbd4c Merge pull request #1925 from SafwatHalaby/PathFinder_Optimze
Pathfinder optimization
2015-05-02 16:50:42 +01:00
wiseoldman95 3586f25853 AI - Better daylight handling 2015-05-02 14:32:33 +03:00
wiseoldman95 16b6fc9b5d PathFinding - Chunk querying optimization and improve cPath::IsSolid 2015-05-02 14:16:16 +03:00
wiseoldman95 1b0e21e0b2 A* Pathfinding and better monster AI 2015-05-01 13:18:47 +03:00
mathias-gh 9cbd7f64c1 Update IronGolem.cpp 2015-04-17 21:18:34 +03:00
mathias-gh f370443b9b Added MobTypeName for Giant 2015-04-17 19:33:34 +03:00
DevToaster 45c84ea933 Changed air drag units to 'interpolated ticks' per second 2015-03-31 11:03:35 -04:00
DevToaster c743c7fd0c Modified physics for more vanilla-like behavior 2015-03-30 19:42:32 -04:00
Mattes D e5a7a730ed Merge pull request #1826 from mc-server/UnifyPacketizer
Unify packetizer
2015-03-24 13:09:41 +01:00
Mattes D b698286e86 Creeper: Fixed skeleton check. 2015-03-21 15:52:49 +01:00
Tommy Santerre 3f6d823aa4 Correct world height validations.
Unify the way we test block above the current one (Height - 1 instead of a_RelY + 1).
Allow generation of world of flat height = 255
2015-03-19 20:32:17 -04:00
tumultenrx a215070cf2 Monsters will now attack. Additional checks have been added when generating spawn.
Monsters will now attack. Additional checks have been added when generating spawn.
2015-03-13 00:02:36 +01:00
Tycho bfe1960191 Converted Monster to std::chrono 2015-01-16 14:38:21 +00:00
Tycho 2a9664d6ca Initial convertion of a_Dt to std::chrono
also refactored cWorld::m_WorldAge and cWorld::m_TimeOfDay
2015-01-11 21:12:26 +00:00
Mattes D 3da6e4374e Fixed basic style. 2014-12-25 00:44:09 +01:00
Masy98 5695649bb9 Fixed damn empty line with no use 2014-12-20 13:04:42 +01:00
Masy98 7903ee485e Added Rabbit.h and Rabbit.cpp to the CMakeList 2014-12-20 11:41:23 +01:00
Masy98 3d2b1875a1 Fixed Rabbit size 2014-12-20 10:38:56 +01:00
Masy98 6e8e1c6d8d Added Rabbits 2014-12-20 10:31:34 +01:00
Masy98 5cfb6063c3 Fixed Guardians size and health 2014-12-19 16:06:43 +01:00
Masy98 f09c6701eb Guardian can now spawn if wanted!? 2014-12-18 20:44:39 +01:00
Masy98 706b9181e6 Merge branch 'master' into entities 2014-12-18 19:32:48 +01:00
Masy98 c836b52dd1 Added Entity Guardian 2014-12-18 19:30:32 +01:00
Howaner c2926f8de1 derp 2014-12-17 20:08:55 +01:00
Howaner fff108f20a Added comment. 2014-12-17 19:16:35 +01:00
Howaner 5c99f3fada Fixed eMonsterType lua bugs. 2014-12-17 17:28:24 +01:00
Tiger Wang 3acdf25b05 Merge remote-tracking branch 'origin/master' into c++11
Conflicts:
	src/OSSupport/Thread.cpp
2014-12-06 17:41:48 +00:00
Mattes D e2a04f580a BasicStyle: Added missing braces to control statements. 2014-12-05 16:59:11 +01:00