Commit Graph
48 Commits
Author SHA1 Message Date
STRWarrior 128de10a2f You could now only get fish from non-source blocks. Fixed it. 2013-12-21 14:11:21 +01:00
STRWarrior 8efde94e4e Fixed bug where you could get fish from non-source blocks. 2013-12-21 14:07:32 +01:00
STRWarrior af98fc6170 Fixed bug where the floater could pop in the water while you could already get a fish. 2013-12-20 18:34:08 +01:00
madmaxoft 8570d08eb4 More reordering fixes. 2013-12-20 17:11:51 +01:00
madmaxoft d6de11da07 Sorted a few constructors to remove warnings. 2013-12-20 16:39:20 +01:00
madmaxoft 8610d45ef1 Fixed compiler warning when iterating over a fixed array of items (ARRAYCOUNT). 2013-12-20 16:01:34 +01:00
Mattes D 39251bccd3 Merge pull request #450 from mc-server/redstonefixes
Multiple fixes
2013-12-19 13:58:49 -08:00
STRWarrior a1ce0a6d73 Fixed #include in Floater.cpp. 2013-12-19 22:44:10 +01:00
STRWarrior 32d117a498 The floater now actualy dives under water. 2013-12-19 22:18:05 +01:00
Tiger Wang 03a8dfc4a8 Fixed PlayerAbilities and creative 2013-12-19 20:53:47 +00:00
STRWarrior 3d70d7198d Implented IsFishing, SetIsFishing and GetFloaterID(). 2013-12-19 17:33:21 +01:00
STRWarrior 86bfed735e Added cFloater class. 2013-12-19 17:32:06 +01:00
STRWarrior 199123d4f2 Boats drop a boat pickup when destroyed by hand. You can now actualy use boats. 2013-12-16 18:03:39 +01:00
STRWarrior 459d636948 Added HandleSpeedFromAttachee so an entity can override the function. 2013-12-16 18:02:33 +01:00
madmaxoft f521cbeb31 Fixed cClientHandle::Tick() being called from two threads.
When the player was initialized, the Tick() function continued to stream chunk, while the cWorld called Tick() from its tick thread.
Final fix for #187.
2013-12-16 10:41:51 +01:00
STRWarrior 007d668c1b Server saves if a player is flying. 2013-12-15 21:25:13 +01:00
STRWarrior 9b8112dbc2 Merge pull request #437 from mc-server/ShootTo_function
Shoot to function
2013-12-15 12:05:18 -08:00
STRWarrior 5e75408b3b Renamed ShootTo function to ForceSetSpeed. 2013-12-15 20:19:58 +01:00
STRWarrior 0efd74f114 This adds a function that allows you to 'shoot' a player towards a direction. 2013-12-15 18:54:54 +01:00
madmaxoft 368b7a40b5 Fixed indentation. 2013-12-15 15:58:03 +01:00
STRWarrior b10d0b95cb Added m_IsFlying and m_CanFly. Both have a Get and Set function. Added cClientHandle::SendPlayerAbilities() function 2013-12-15 14:48:17 +01:00
STRWarrior 9c2089dc5a cPlayer is using the broadcast functions. 2013-12-15 10:52:54 +01:00
STRWarrior 8c04afe18a Exported E_EFFECTS_<Effect> to lua. Forgot to commit Globals.h. 2013-12-14 22:34:49 +01:00
STRWarrior 71250b275f Added E_EFFECT_<Effect> 2013-12-14 22:23:20 +01:00
STRWarrior 37069288d5 Added SendEntityEffect and SendRemoveEntityEffect. Also a Player now gets the hunger effect when he has food poison. 2013-12-14 18:03:00 +01:00
STRWarrior 78aca16d58 Exported the cTNTEntity 2013-12-14 16:28:17 +01:00
Mattes D 8a6c28b8f0 Merge pull request #423 from mc-server/redstoneimprovements
Redstone and configuration improvements
2013-12-14 06:41:00 -08:00
STRWarrior 483ef89503 Fixed not getting XP from mobs. 2013-12-14 12:50:08 +01:00
Tiger Wang 4622d4ac09 Improved player permissions logging 2013-12-14 02:54:08 +00:00
Tiger Wang 0aeece7fda Fixes to redstone wire and torches
+ Wires now power blocks around the block beneath
* Torches no longer power off if it is on a linked powered block
* Enhanced code, split functions, etc.
2013-12-14 02:40:54 +00:00
Tiger Wang 4e11095441 Groups.ini and Users.ini are now generated 2013-12-14 02:02:26 +00:00
STRWarrior 39443c63ad Using "a_ClosestPlayer != NULL" in cExpOrb. 2013-12-13 15:32:25 +01:00
STRWarrior bba51755d4 ExpOrbs now move. 2013-12-11 16:14:08 +01:00
madmaxoft 3712ee7b11 Fixed angle normalization typo. 2013-12-08 18:54:04 +01:00
Tiger Wang 1d554677b4 Merge branch 'master' of https://github.com/mc-server/MCServer into fixesnfeatures
Conflicts:
	src/Bindings/Bindings.cpp
	src/Bindings/Bindings.h
	src/Blocks/BlockHandler.cpp
2013-12-08 14:02:45 +00:00
madmaxoft 6785bb7c16 Fixed normalizing large angles. 2013-12-08 13:08:56 +01:00
madmaxoft 044fd237b6 Moved bindings-related to a Bindings subfolder.
Ref.: #407
2013-12-08 12:17:54 +01:00
Tiger Wang 30ead79049 Renamed animation function
Renamed BroadcastPlayerAnimation to BroadcastEntityAnimation. Not just
players can have animations, you know.
2013-12-06 23:47:07 +00:00
Tiger Wang ec226e00ab Puking now uses GetEyeHeight() 2013-12-06 20:41:58 +00:00
Tiger Wang 289e8cba21 Fixed eating using wrong animation 2013-12-06 20:28:27 +00:00
Tiger Wang 44d5fd1e87 Tools make a sound when breaking, fixes #266 2013-12-06 19:59:14 +00:00
madmaxoft 2113ca3844 Fixed VC2008 compilation, normalized include paths. 2013-11-27 09:17:25 +01:00
Alexander Harkness 3b790bbf67 Fixed some of tiger's derpyness. 2013-11-27 07:27:19 +00:00
Tiger Wang 2ef9cf700d Hopefully fixed last of the Linux compile errors 2013-11-26 22:50:33 +00:00
Alexander Harkness 0de95a215f Merge remote-tracking branch 'origin/master' into foldermove2
Conflicts:
	VC2008/MCServer.vcproj
2013-11-26 17:21:06 +00:00
Tiger Wang e3db69c4ae Attempt to fix compilation 2013-11-24 18:44:22 +00:00
Alexander Harkness c3cd436ec3 Merge remote-tracking branch 'origin/master' into foldermove2
Conflicts:
	GNUmakefile
2013-11-24 14:37:03 +00:00
Alexander Harkness 675b4aa878 Moved source to src 2013-11-24 14:19:41 +00:00