Logo
Explore Help
Sign In
flewkey/cuberite-2a
Watch 1
Star 0
Fork 0
Code Releases Activity
5,310 Commits 1 Branch 0 Tags
0d1804e439ec0028be4d5380e66c13481781fc57
Commit Graph
6 Commits
Author SHA1 Message Date
archshift 9b0cb3fd97 Fixed projectile source filenames, indentations 2014-04-27 17:05:18 -07:00
archshift 477b3e7861 Moved cArrowEntity out of ProjectileEntity.h 2014-04-26 16:45:39 -07:00
Samuel Barney eb3cc729d4 More fixes to get it to compile for me on Mac 10.9. Mostly just newline additions, but some of the unused variables were causing errors, so I wrapped them in #ifndef __APPLE__ calls, since I didn't know if they were going to be used in the future.
Also had to undefine TOLUA_TEMPLATE_BIND a couple of times.
2014-03-25 11:15:05 -06:00
TheJumper 2cc597372a Fixed Formatting, Added DropChances and CanPickUpLoot attributes to Monsters 2014-02-23 19:50:51 +01:00
Tiger Wang b367a74d3e Zombies and skeletons use AI 2014-01-24 23:56:05 +00:00
Alexander Harkness 675b4aa878 Moved source to src 2013-11-24 14:19:41 +00:00
Powered by Gitea Version: 1.27.0 Page: 132ms Template: 4ms
Auto
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API