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Commit Graph

11300 Commits

Author SHA1 Message Date
Alexander Harkness
b9c9698d87 Update Core 2020-04-10 12:18:37 +01:00
Mattes D
2cb85a1bcb API docs: Fixed eMonsterType relocation. 2020-04-10 08:19:43 +02:00
Mat
d4f3d674d1 Use correct value for zombie villager in 1.13 2020-04-10 05:17:46 +03:00
Alexander Harkness
4b3043f627 Fix compilation, for real this time.
I should go to sleep now...
2020-04-10 01:01:07 +01:00
Alexander Harkness
a780b3a4f5 Oops, remember to save your files! 2020-04-10 00:53:04 +01:00
Bond-009
8438def87e Add Zombie Villagers 2020-04-10 00:50:45 +01:00
Alexander Harkness
df8d7332d0 Re-enable darwin download from easyinstall.sh script 2020-04-09 21:41:16 +01:00
Mat
d966a12624 Don't set entity world twice (#4606)
* Don't set entity world twice

* Call HookSpawnedEntity when the entity actually spawned
2020-04-09 20:26:06 +00:00
Mattes D
bdedab15c9 Falling blocks can now be spawned at any position. (#4620)
* Falling blocks can now be spawned at any position.

* Added a /cake command to Debuggers that throws a cake in a nice slow arc.

* Fixed regular falling blocks.
2020-04-09 20:25:20 +00:00
Mat
23219c4738 Wolves and mooshrooms are passive mobs 2020-04-09 12:39:45 +01:00
Mat
6a21bf979c Initial resource pack support (#4622) 2020-04-07 21:23:54 +00:00
peterbell10
19ad96561c Filter blocks to add to redstone sim's wake queue (#4621) 2020-04-05 19:20:52 +00:00
Alexander Harkness
16b3de94c8 Add potatoes to washed away list also 2020-04-05 12:43:03 +01:00
metiu07
6bde0dd9ad FluidSimulator: Carrots should be also washable (#4619) 2020-04-05 11:41:31 +00:00
Lukas Pioch
9680408c16 Block entity for beacon was not created (#4618) 2020-04-04 19:34:00 +00:00
Alexander Harkness
2b9474f171 Remove switch statements from cItemFoodHandler (#4610)
* Remove switch statements from cItemFoodHandler

* Alpha-sort and add comment

* Relocate golden apple handler
2020-04-04 15:13:41 +00:00
Mat
3eaab73540 Potion changes (#4601)
* Correct protocol translation for potions

* Update brewing recipes
2020-04-04 14:16:36 +00:00
Mat
60bcc06f43 Implement wither skeletons (#4563) 2020-04-04 13:44:17 +02:00
peterbell10
aac592f985 Manage block entity lifetime with unique_ptr (#4080) 2020-04-03 23:23:38 +02:00
Alexander Harkness
ba048e2101 New hotfix to prevent calling OnBroken (#4600)
* Fix stack overflow in breaking ice.

Stupid fix, but it does work and is used in other places too...

* Replace hotfix for pistons with better one

* Fix comments in BlockBed handler
2020-04-03 20:24:49 +00:00
Mat
4c6f95f49a Quick fix to make spawn eggs work (#4611) 2020-04-03 21:56:48 +03:00
mathiascode
fdee483781 Update Core 2020-04-03 19:02:15 +03:00
Mat
4ed182c13a Tweak pickup sound pitch (#4598) 2020-04-03 15:49:12 +00:00
Mat
2e615914ea WebAdmin logo improvements (#4604) 2020-04-03 15:41:29 +00:00
Mattes D
a765e71325 Removed the obsolete cTracer class. (#4594) 2020-04-03 12:50:08 +00:00
Mattes D
01b8ed5295 Pulled the BlockID and BlockInfo headers from Globals.h. (#4591)
The BlockID.h file was removed from Globals.h and renamed to BlockType.h (main change)
The BlockInfo.h file was removed from Globals.h (main change)
The ENUM_BLOCK_ID and ENUM_ITEM_ID enum names were replaced with ENUM_BLOCK_TYPE and ENUM_ITEM_TYPE (cosmetics)
The various enums, such as eDimension, eDamageType and eExplosionSource were moved from BlockType.h to Defines.h, together with the helper functions for converting between them and strings (StringToDimension et al.) (minor)
Many inline functions were moved from headers to their respective cpp files, so that BlockType.h could be included only into the cpp file, rather than the header.
That broke our tests a bit, since they pick bits and pieces out of the main code and provide stubs for the rest; they had to be re-stubbed and re-verified.
eMonsterType values are no longer tied to E_ITEM_SPAWN_EGG_META_* values
2020-04-03 08:57:01 +02:00
Alexander Harkness
f2810db380 Update Core 2020-04-02 17:24:10 +01:00
Mat
318d31dc39 Use a reasonable listen backlog value (#4597) 2020-04-02 16:05:07 +02:00
Alexander Harkness
cdc452916e Replace buckets to the selected hotbar slot, rather than the first available. (#4580)
* Replace buckets to the selected hotbar slot, rather than the first available.

Replicates vanilla behaviour, as well as being more logical.

* Refactor cInventory::AddItem. Behaviour is now documented

* Add new cInventory::ReplaceOneEquippedItem and ::SetEquippedItem methods

* Return empty potion to the same slot after drinking

* Replace buckets correctly in other situations, not simply water and lava

Uses the new ReplaceOneEquippedItem method

* Correct collecting water from source block with bottle

* Add cPlayer::ReplaceOneEquippedItemTossRest method

* Handle stacked filled buckets (in theory)

Use new cPlayer::ReplaceOneEquippedItemTossRest method
2020-04-02 12:42:15 +00:00
mathiascode
d5c58c6b17 Tweak attack ranges 2020-04-02 09:30:50 +02:00
peterbell10
59e38d1a46 Fix explosion knockback issues and tweak knockback strength (#4590) 2020-04-02 09:29:42 +02:00
Alexander Harkness
25d5e1bfe1 Oops, that wasn't supposed to be negated 2020-04-01 20:48:45 +01:00
Alexander Harkness
8f80019b78 Don't build using ccache when it doesn't exist 2020-04-01 20:47:25 +01:00
Alexander Harkness
3148f6511e Remove substitution syntax breaking mac builds 2020-04-01 20:12:09 +01:00
Alexander Harkness
41d4ea6948 Fix off-by-one error and clean error messages in manual bindings for BlockArea (#4549)
* Correct off-by-one error in manual bindings for FillRelCuboid

Fixes #4454

* Fix inconsistent error messages in manual bindings for BlockArea

* Generate error if invalid coords passed to FillRelCuboid
2020-04-01 12:43:26 +00:00
Alexander Harkness
9210501af5 Prevent player from being destroyed by plugins (#4584)
* Prevent player from being destroyed by plugins

Add manual binding, bails out with error message if attempted
entity to destroy is player.

* Improve warnings and documentation, remove automatic binding

* Remove old and unnecessary deprecated function
2020-03-31 11:39:23 +00:00
Mattes D
b4060be3a4 Added a /boom command to Debuggers. (#4592) 2020-03-31 11:25:44 +00:00
Mat
5eb1ba3bcc Lua API for spectating entities (#4518) 2020-03-30 21:35:37 +02:00
Mat
c04ba834d1 Send experience on respawn (#4586) 2020-03-30 21:29:59 +02:00
Mattes D
db36ad3dab Update GETTING-STARTED.md (#4581)
* Update GETTING-STARTED.md

* Removed mention of _debug suffix
2020-03-30 12:39:42 +00:00
peterbell10
6116f899de Fix client disconnect assert (#4579) 2020-03-29 22:58:19 +02:00
Alexander Harkness
1e4cf9ce48 Correctly pass cache arguments to cmake in Jenkins build script 2020-03-29 21:18:19 +01:00
Mat
31ace87d28 Add protocol mob ID remapping (#4538) 2020-03-29 17:54:37 +02:00
Alexander Harkness
aa9a16b0c6 Fix build on Clang 2020-03-28 18:27:38 +00:00
Mat
fce548139b Inventory changes (#4561)
Co-Authored-By: peterbell10 <peterbell10@live.co.uk>
2020-03-28 13:52:40 +00:00
Alexander Harkness
964437dc95 Fix alpha-sorting 2020-03-28 12:20:55 +00:00
Xenoxis
1e1f79b795 Updated Bookshelves drop behaviour (#4567)
* Updated BookShelves Drop Behaviour

As described here : https://minecraft.gamepedia.com/Bookshelf#Loot

* Update src/Blocks/BlockBookShelf.h

* Update CONTRIBUTORS
2020-03-28 12:20:14 +00:00
Mat
ec7247fa63 Toss all items from enchantment table (#4569) 2020-03-28 14:01:21 +02:00
peterbell10
1bc24055d5 cClientHandle: Only allow m_State to increase (#4533)
* cClientHandle: Only allow m_State to increase

* WasAddedToWorld was incorrect if kicked

* Rewrite cClient::Destroy with a guard clause
2020-03-28 10:44:44 +00:00
Xenoxis
ae4d387f1d Fix Snow Spawn on Cobblestone Slab (#4564) 2020-03-27 23:37:32 +00:00