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Moved reading flags to the protocol.

This commit is contained in:
STRWarrior
2013-12-15 15:11:59 +01:00
parent 9fe06af598
commit ffb5a69a9e
3 changed files with 23 additions and 19 deletions

View File

@@ -490,24 +490,10 @@ void cClientHandle::HandleCreativeInventory(short a_SlotNum, const cItem & a_Hel
void cClientHandle::HandlePlayerAbilities(int Flags, float FlyingSpeed, float WalkingSpeed)
void cClientHandle::HandlePlayerAbilities(bool a_CanFly, bool a_IsFlying, float FlyingSpeed, float WalkingSpeed)
{
if ((Flags & 2) != 0)
{
m_Player->SetFlying(true);
}
else
{
m_Player->SetFlying(false);
}
if ((Flags & 4) != 0)
{
m_Player->SetCanFly(true);
}
else
{
m_Player->SetCanFly(false);
}
m_Player->SetCanFly(a_CanFly);
m_Player->SetFlying(a_IsFlying);
}