1
0

cPieceGenerator chooses starting pieces based on weights.

Fixes #1033.
This commit is contained in:
madmaxoft
2014-05-27 22:05:50 +02:00
parent 6c25c356c7
commit ff99373237
4 changed files with 44 additions and 1 deletions

View File

@@ -101,6 +101,15 @@ int cPrefabPiecePool::GetPieceWeight(const cPlacedPiece & a_PlacedPiece, const c
int cPrefabPiecePool::GetStartingPieceWeight(const cPiece & a_NewPiece)
{
return ((const cPrefab &)a_NewPiece).GetDefaultWeight();
}
void cPrefabPiecePool::PiecePlaced(const cPiece & a_Piece)
{
// Do nothing