cProtocolRecognizer goes on a diet (#4770)
- Removed inheritance from cProtocol
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-1
@@ -17,6 +17,7 @@
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#include "ChunkSender.h"
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#include "EffectID.h"
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#include "Protocol/ForgeHandshake.h"
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#include "Protocol/ProtocolRecognizer.h"
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#include "UUID.h"
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@@ -437,7 +438,7 @@ private:
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std::unordered_set<cChunkCoords, cChunkCoordsHash> m_ChunksToSend; // Chunks that need to be sent to the player (queued because they weren't generated yet or there's not enough time to send them)
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cChunkCoordsList m_SentChunks; // Chunks that are currently sent to the client
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std::unique_ptr<cProtocol> m_Protocol;
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cMultiVersionProtocol m_Protocol;
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/** Protects m_IncomingData against multithreaded access. */
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cCriticalSection m_CSIncomingData;
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