Adding Emeralds to generation (#4817)
* Adding Emeralds to generation * fixed crash * fixed documentation and changed function name to match others * forgot to change the name in the doc * removed debug output - sorry build servers Co-authored-by: 12xx12 <12xx12100@gmail.com>
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@@ -223,6 +223,29 @@ bool IsBiomeCold(EMCSBiome a_Biome)
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bool IsBiomeMountain(EMCSBiome a_Biome)
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{
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switch (a_Biome)
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{
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case biExtremeHills:
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case biExtremeHillsEdge:
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case biExtremeHillsM:
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case biExtremeHillsPlus:
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case biExtremeHillsPlusM:
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{
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return true;
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}
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default:
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{
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return false;
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}
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}
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}
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int GetSnowStartHeight(EMCSBiome a_Biome)
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{
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switch (a_Biome)
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