Added cClientHandle::SendPluginMessage().
It is not yet exported in the API, though.
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@@ -476,6 +476,16 @@ void cProtocolRecognizer::SendPlayerSpawn(const cPlayer & a_Player)
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void cProtocolRecognizer::SendPluginMessage(const AString & a_Channel, const AString & a_Message)
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{
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ASSERT(m_Protocol != NULL);
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m_Protocol->SendPluginMessage(a_Channel, a_Message);
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}
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void cProtocolRecognizer::SendRemoveEntityEffect(const cEntity & a_Entity, int a_EffectID)
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{
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ASSERT(m_Protocol != NULL);
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