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Added cClientHandle::SendPluginMessage().

It is not yet exported in the API, though.
This commit is contained in:
madmaxoft
2014-01-09 11:39:42 +01:00
parent bd17662412
commit fe978f0d1e
9 changed files with 50 additions and 0 deletions

View File

@@ -628,6 +628,18 @@ void cProtocol172::SendPlayerSpawn(const cPlayer & a_Player)
void cProtocol172::SendPluginMessage(const AString & a_Channel, const AString & a_Message)
{
cPacketizer Pkt(*this, 0x17);
Pkt.WriteString(a_Channel);
Pkt.WriteShort((short)a_Message.size());
Pkt.WriteBuf(a_Message.data(), a_Message.size());
}
void cProtocol172::SendRemoveEntityEffect(const cEntity & a_Entity, int a_EffectID)
{
cPacketizer Pkt(*this, 0x1E);