Spawn eggs works again
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@@ -2995,9 +2995,11 @@ void cProtocol_1_9_0::ParseItemMetadata(cItem & a_Item, const AString & a_Metada
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{
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if ((NBT.GetType(entitytag) == TAG_String) && (NBT.GetName(entitytag) == "id"))
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{
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eMonsterType MonsterType = cMonster::StringToMobType(NBT.GetString(entitytag));
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// No special method here to convert to the numeric damage value; just cast to the given ID
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AString NBTName = NBT.GetString(entitytag);
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ReplaceString(NBTName, "minecraft:", "");
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eMonsterType MonsterType = cMonster::StringToMobType(NBTName);
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a_Item.m_ItemDamage = static_cast<short>(MonsterType);
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}
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}
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}
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@@ -3395,7 +3397,7 @@ void cProtocol_1_9_0::WriteItem(cPacketizer & a_Pkt, const cItem & a_Item)
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if (MonsterType != eMonsterType::mtInvalidType)
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{
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Writer.BeginCompound("EntityTag");
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Writer.AddString("id", cMonster::MobTypeToVanillaName(MonsterType));
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Writer.AddString("id", "minecraft:" + cMonster::MobTypeToVanillaNBT(MonsterType));
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Writer.EndCompound();
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}
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}
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