Lighting Optimisations (#3785)
This commit is contained in:
@@ -149,10 +149,6 @@ protected:
|
||||
/** Uses m_BlockTypes to initialize the m_BlockLight[] data; fills in seeds for the blocklight */
|
||||
void PrepareBlockLight(void);
|
||||
|
||||
/** Same as PrepareBlockLight(), but uses a different traversal scheme; possibly better perf cache-wise.
|
||||
To be compared in perf benchmarks. */
|
||||
void PrepareBlockLight2(void);
|
||||
|
||||
/** Calculates light in the light array specified, using stored seeds */
|
||||
void CalcLight(NIBBLETYPE * a_Light);
|
||||
|
||||
|
||||
Reference in New Issue
Block a user