Added the block dig animation packet (patch contributed by l0udPL)
git-svn-id: http://mc-server.googlecode.com/svn/trunk@892 0a769ca7-a7f5-676a-18bf-c427514a06d6
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@@ -72,6 +72,7 @@ public:
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virtual void SendPlayerSpawn (const cPlayer & a_Player) = 0;
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virtual void SendRespawn (void) = 0;
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virtual void SendSoundEffect (const AString & a_SoundName, int a_SrcX, int a_SrcY, int a_SrcZ, float a_Volume, float a_Pitch) = 0; // a_Src coords are Block * 8
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virtual void SendBlockBreakAnim (int a_entityID, int a_BlockX, int a_BlockY, int a_BlockZ, char stage) = 0;
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virtual void SendSpawnMob (const cMonster & a_Mob) = 0;
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virtual void SendTeleportEntity (const cEntity & a_Entity) = 0;
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virtual void SendThunderbolt (int a_BlockX, int a_BlockY, int a_BlockZ) = 0;
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@@ -585,8 +585,16 @@ void cProtocol125::SendRespawn(void)
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void cProtocol125::SendSoundEffect(const AString & a_SoundName, int a_SrcX, int a_SrcY, int a_SrcZ, float a_Volume, float a_Pitch)
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{
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cCSLock Lock(m_CSPacket);
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//TODO: Not needed in this protocol?
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// Not needed in this protocol version
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}
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void cProtocol125::SendBlockBreakAnim(int a_entityID, int a_BlockX, int a_BlockY, int a_BlockZ, char stage)
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{
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// Not supported in this protocol version
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}
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@@ -56,6 +56,7 @@ public:
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virtual void SendPlayerSpawn (const cPlayer & a_Player) override;
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virtual void SendRespawn (void) override;
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virtual void SendSoundEffect (const AString & a_SoundName, int a_SrcX, int a_SrcY, int a_SrcZ, float a_Volume, float a_Pitch) override; // a_Src coords are Block * 8
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virtual void SendBlockBreakAnim (int a_entityID, int a_BlockX, int a_BlockY, int a_BlockZ, char stage) override;
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virtual void SendSpawnMob (const cMonster & a_Mob) override;
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virtual void SendTeleportEntity (const cEntity & a_Entity) override;
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virtual void SendThunderbolt (int a_BlockX, int a_BlockY, int a_BlockZ) override;
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@@ -61,7 +61,8 @@ enum
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PACKET_CHUNK_DATA = 0x33,
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PACKET_BLOCK_CHANGE = 0x35,
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PACKET_BLOCK_ACTION = 0x36,
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PACKET_SOUND_EFFECT = 0x3e
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PACKET_BLOCK_BREAK_ANIM = 0x37,
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PACKET_SOUND_EFFECT = 0x3e
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} ;
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@@ -349,6 +350,22 @@ void cProtocol132::SendSoundEffect(const AString & a_SoundName, int a_SrcX, int
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void cProtocol132::SendBlockBreakAnim(int a_entityID, int a_BlockX, int a_BlockY, int a_BlockZ, char stage)
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{
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cCSLock Lock(m_CSPacket);
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WriteByte (PACKET_BLOCK_BREAK_ANIM);
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WriteInt (a_entityID);
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WriteInt (a_BlockX);
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WriteInt (a_BlockY);
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WriteInt (a_BlockZ);
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WriteByte (stage);
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Flush();
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}
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void cProtocol132::SendSpawnMob(const cMonster & a_Mob)
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{
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cCSLock Lock(m_CSPacket);
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@@ -38,6 +38,7 @@ public:
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virtual void SendLogin (const cPlayer & a_Player, const cWorld & a_World) override;
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virtual void SendPlayerSpawn (const cPlayer & a_Player) override;
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virtual void SendSoundEffect (const AString & a_SoundName, int a_SrcX, int a_SrcY, int a_SrcZ, float a_Volume, float a_Pitch) override; // a_Src coords are Block * 8
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virtual void SendBlockBreakAnim (int a_entityID, int a_BlockX, int a_BlockY, int a_BlockZ, char stage) override;
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virtual void SendSpawnMob (const cMonster & a_Mob) override;
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virtual void SendUnloadChunk (int a_ChunkX, int a_ChunkZ) override;
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virtual void SendWholeInventory (const cWindow & a_Window) override;
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@@ -364,6 +364,16 @@ void cProtocolRecognizer::SendSoundEffect(const AString & a_SoundName, int a_Src
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void cProtocolRecognizer::SendBlockBreakAnim(int a_entityID, int a_BlockX, int a_BlockY, int a_BlockZ, char stage)
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{
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ASSERT(m_Protocol != NULL);
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m_Protocol->SendBlockBreakAnim(a_entityID, a_BlockX, a_BlockY, a_BlockZ, stage);
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}
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void cProtocolRecognizer::SendSpawnMob(const cMonster & a_Mob)
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{
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ASSERT(m_Protocol != NULL);
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@@ -67,6 +67,7 @@ public:
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virtual void SendPlayerSpawn (const cPlayer & a_Player) override;
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virtual void SendRespawn (void) override;
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virtual void SendSoundEffect (const AString & a_SoundName, int a_SrcX, int a_SrcY, int a_SrcZ, float a_Volume, float a_Pitch) override;
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virtual void SendBlockBreakAnim (int a_entityID, int a_BlockX, int a_BlockY, int a_BlockZ, char stage) override;
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virtual void SendSpawnMob (const cMonster & a_Mob) override;
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virtual void SendTeleportEntity (const cEntity & a_Entity) override;
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virtual void SendThunderbolt (int a_BlockX, int a_BlockY, int a_BlockZ) override;
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