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Added the block dig animation packet (patch contributed by l0udPL)

git-svn-id: http://mc-server.googlecode.com/svn/trunk@892 0a769ca7-a7f5-676a-18bf-c427514a06d6
This commit is contained in:
madmaxoft@gmail.com
2012-09-25 09:54:36 +00:00
parent 7a43f6be09
commit fb9a00a64e
15 changed files with 144 additions and 6 deletions

View File

@@ -101,6 +101,7 @@ public:
void SendPlayerSpawn (const cPlayer & a_Player);
void SendRespawn (void);
void SendSoundEffect (const AString & a_SoundName, int a_SrcX, int a_SrcY, int a_SrcZ, float a_Volume, float a_Pitch); // a_Src coords are Block * 8
void SendBlockBreakAnim (int a_entityID, int a_blockX, int a_blockY, int a_blockZ, char a_stage);
void SendSpawnMob (const cMonster & a_Mob);
void SendTeleportEntity (const cEntity & a_Entity);
void SendThunderbolt (int a_BlockX, int a_BlockY, int a_BlockZ);
@@ -204,6 +205,13 @@ private:
long long m_PingStartTime;
long long m_LastPingTime;
static const unsigned short PING_TIME_MS = 1000; //minecraft sends 1 per 20 ticks (1 second or every 1000 ms)
// Values required for block dig animation
int m_BlockDigAnim; // Current stage of the animation; -1 if not digging
int m_BlockDigAnimSpeed; // Current speed of the animation (units ???)
int m_BlockDigX;
int m_BlockDigY;
int m_BlockDigZ;
enum eState
{