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Fixed MSVC 64-bit build warnings.

This commit is contained in:
Mattes D
2014-05-08 20:16:35 +02:00
parent 17c7c31130
commit fb58ef55be
47 changed files with 178 additions and 161 deletions

View File

@@ -2402,13 +2402,13 @@ bool cWorld::DoWithPlayer(const AString & a_PlayerName, cPlayerListCallback & a_
bool cWorld::FindAndDoWithPlayer(const AString & a_PlayerNameHint, cPlayerListCallback & a_Callback)
{
cPlayer * BestMatch = NULL;
unsigned int BestRating = 0;
unsigned int NameLength = a_PlayerNameHint.length();
size_t BestRating = 0;
size_t NameLength = a_PlayerNameHint.length();
cCSLock Lock(m_CSPlayers);
for (cPlayerList::iterator itr = m_Players.begin(); itr != m_Players.end(); ++itr)
{
unsigned int Rating = RateCompareString (a_PlayerNameHint, (*itr)->GetName());
size_t Rating = RateCompareString (a_PlayerNameHint, (*itr)->GetName());
if (Rating >= BestRating)
{
BestMatch = *itr;
@@ -2422,7 +2422,6 @@ bool cWorld::FindAndDoWithPlayer(const AString & a_PlayerNameHint, cPlayerListCa
if (BestMatch != NULL)
{
LOG("Compared %s and %s with rating %i", a_PlayerNameHint.c_str(), BestMatch->GetName().c_str(), BestRating);
return a_Callback.Item (BestMatch);
}
return false;