Fixed MSVC 64-bit build warnings.
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@@ -136,7 +136,7 @@ inline void PushSomeColumns(int a_BlockX, int a_Height, int a_BlockZ, int a_Colu
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{
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int x = a_BlockX + a_Coords[i].x;
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int z = a_BlockZ + a_Coords[i].z;
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if (a_Noise.IntNoise3DInt(x + 64 * a_Seq, a_Height + i, z + 64 * a_Seq) <= a_Chance)
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if (a_Noise.IntNoise3DInt(x + 64 * a_Seq, a_Height + (int)i, z + 64 * a_Seq) <= a_Chance)
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{
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for (int j = 0; j < a_ColumnHeight; j++)
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{
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