Added the player list to the 1.8 protocol.
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@@ -489,10 +489,10 @@ void cProtocolRecognizer::SendEntityAnimation(const cEntity & a_Entity, char a_A
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void cProtocolRecognizer::SendPlayerListItem(const cPlayer & a_Player, bool a_IsOnline)
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void cProtocolRecognizer::SendPlayerListItem(const cPlayer & a_Player, char a_Action)
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{
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ASSERT(m_Protocol != NULL);
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m_Protocol->SendPlayerListItem(a_Player, a_IsOnline);
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m_Protocol->SendPlayerListItem(a_Player, a_Action);
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}
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