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Added the possibility of reserved player slots by implementing the HandleHandshake hook!

More info: http://forum.mc-server.org/showthread.php?tid=555

git-svn-id: http://mc-server.googlecode.com/svn/trunk@836 0a769ca7-a7f5-676a-18bf-c427514a06d6
This commit is contained in:
faketruth
2012-09-05 20:30:27 +00:00
parent 692afbca68
commit f94456dd3e
10 changed files with 88 additions and 8 deletions

View File

@@ -640,6 +640,30 @@ bool cPlugin_NewLua::OnUpdatedSign(
bool cPlugin_NewLua::OnHandshake(cClientHandle * a_Client, const AString & a_Username)
{
cCSLock Lock(m_CriticalSection);
if (!PushFunction("OnHandshake"))
{
return false;
}
tolua_pushusertype(m_LuaState, a_Client, "cClientHandle");
tolua_pushstring (m_LuaState, a_Username.c_str());
if (!CallFunction(2, 1, "OnHandshake"))
{
return false;
}
bool bRetVal = (tolua_toboolean( m_LuaState, -1, 0) > 0);
return bRetVal;
}
cPlugin_NewLua * cPlugin_NewLua::CreateWebPlugin(lua_State * a_LuaState)
{
LOGWARN("WARNING: Using deprecated function CreateWebPlugin()! A Lua plugin is a WebPlugin by itself now. (plugin \"%s\" in folder \"%s\")",