Added the possibility of reserved player slots by implementing the HandleHandshake hook!
More info: http://forum.mc-server.org/showthread.php?tid=555 git-svn-id: http://mc-server.googlecode.com/svn/trunk@836 0a769ca7-a7f5-676a-18bf-c427514a06d6
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@@ -162,6 +162,7 @@ public:
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void HandleRespawn (void);
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void HandleDisconnect (const AString & a_Reason);
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void HandleKeepAlive (int a_KeepAliveID);
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bool HandleHandshake (const AString & a_Username);
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/** Called when the protocol has finished logging the user in.
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Return true to allow the user in; false to kick them.
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