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allow use failures to propagate from the entity/block to the player

This commit is contained in:
Gargaj
2015-12-01 23:12:44 +01:00
parent e7fd308ffa
commit f9008a4860
55 changed files with 120 additions and 77 deletions

View File

@@ -154,7 +154,7 @@ void cDropSpenserEntity::SendTo(cClientHandle & a_Client)
void cDropSpenserEntity::UsedBy(cPlayer * a_Player)
bool cDropSpenserEntity::UsedBy(cPlayer * a_Player)
{
cWindow * Window = GetWindow();
if (Window == nullptr)
@@ -170,6 +170,7 @@ void cDropSpenserEntity::UsedBy(cPlayer * a_Player)
a_Player->OpenWindow(Window);
}
}
return true;
}