Added end portal and enchanting table block entities
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43
src/BlockEntities/EndPortalEntity.cpp
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43
src/BlockEntities/EndPortalEntity.cpp
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#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
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#include "EndPortalEntity.h"
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#include "../ClientHandle.h"
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cEndPortalEntity::cEndPortalEntity(BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, Vector3i a_Pos, cWorld * a_World) :
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Super(a_BlockType, a_BlockMeta, a_Pos, a_World)
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{
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ASSERT(a_BlockType == E_BLOCK_END_PORTAL);
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}
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void cEndPortalEntity::CopyFrom(const cBlockEntity & a_Src)
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{
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Super::CopyFrom(a_Src);
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}
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bool cEndPortalEntity::UsedBy(cPlayer * a_Player)
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{
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UNUSED(a_Player);
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return true;
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}
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void cEndPortalEntity::SendTo(cClientHandle & a_Client)
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{
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a_Client.SendUpdateBlockEntity(*this);
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}
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