Improved command blocks
* Their command and previous output are displayed on the client * They have a BlockHandler implementation, so you can't place blocks on them anymore + As a side effect, implemented UpdateBlockEntity
This commit is contained in:
@@ -12,6 +12,7 @@
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#include "../Defines.h"
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#include "../Endianness.h"
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#include "../WorldStorage/FastNBT.h"
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@@ -103,6 +104,7 @@ public:
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virtual void SendThunderbolt (int a_BlockX, int a_BlockY, int a_BlockZ) = 0;
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virtual void SendTimeUpdate (Int64 a_WorldAge, Int64 a_TimeOfDay) = 0;
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virtual void SendUnloadChunk (int a_ChunkX, int a_ChunkZ) = 0;
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virtual void SendUpdateBlockEntity (int a_BlockX, int a_BlockY, int a_BlockZ, Byte a_Action, cFastNBTWriter & a_NBT) = 0;
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virtual void SendUpdateSign (int a_BlockX, int a_BlockY, int a_BlockZ, const AString & a_Line1, const AString & a_Line2, const AString & a_Line3, const AString & a_Line4) = 0;
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virtual void SendUseBed (const cEntity & a_Entity, int a_BlockX, int a_BlockY, int a_BlockZ ) = 0;
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virtual void SendWeather (eWeather a_Weather) = 0;
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@@ -79,6 +79,7 @@ public:
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virtual void SendThunderbolt (int a_BlockX, int a_BlockY, int a_BlockZ) override;
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virtual void SendTimeUpdate (Int64 a_WorldAge, Int64 a_TimeOfDay) override;
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virtual void SendUnloadChunk (int a_ChunkX, int a_ChunkZ) override;
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virtual void SendUpdateBlockEntity (int a_BlockX, int a_BlockY, int a_BlockZ, Byte a_Action, cFastNBTWriter & a_NBT) override {};
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virtual void SendUpdateSign (int a_BlockX, int a_BlockY, int a_BlockZ, const AString & a_Line1, const AString & a_Line2, const AString & a_Line3, const AString & a_Line4) override;
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virtual void SendUseBed (const cEntity & a_Entity, int a_BlockX, int a_BlockY, int a_BlockZ ) override;
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virtual void SendWeather (eWeather a_Weather) override;
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@@ -892,6 +892,20 @@ void cProtocol172::SendUnloadChunk(int a_ChunkX, int a_ChunkZ)
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void cProtocol172::SendUpdateBlockEntity(int a_BlockX, int a_BlockY, int a_BlockZ, Byte a_Action, cFastNBTWriter & a_NBT)
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{
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cPacketizer Pkt(*this, 0x35); // Update tile entity packet
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Pkt.WriteInt(a_BlockX);
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Pkt.WriteShort(a_BlockY);
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Pkt.WriteInt(a_BlockZ);
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Pkt.WriteByte(a_Action);
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Pkt.WriteBlockEntity(a_NBT);
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}
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void cProtocol172::SendUpdateSign(int a_BlockX, int a_BlockY, int a_BlockZ, const AString & a_Line1, const AString & a_Line2, const AString & a_Line3, const AString & a_Line4)
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{
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@@ -1819,6 +1833,17 @@ void cProtocol172::cPacketizer::WriteItem(const cItem & a_Item)
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void cProtocol172::cPacketizer::WriteBlockEntity(const cFastNBTWriter & a_NBT)
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{
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AString Compressed;
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CompressStringGZIP(a_NBT.GetResult().data(), a_NBT.GetResult().size(), Compressed);
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WriteShort(Compressed.size());
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WriteBuf(Compressed.data(), Compressed.size());
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}
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void cProtocol172::cPacketizer::WriteByteAngle(double a_Angle)
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{
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@@ -102,6 +102,7 @@ public:
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virtual void SendThunderbolt (int a_BlockX, int a_BlockY, int a_BlockZ) override;
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virtual void SendTimeUpdate (Int64 a_WorldAge, Int64 a_TimeOfDay) override;
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virtual void SendUnloadChunk (int a_ChunkX, int a_ChunkZ) override;
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virtual void SendUpdateBlockEntity (int a_BlockX, int a_BlockY, int a_BlockZ, Byte a_Action, cFastNBTWriter & a_NBT) override;
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virtual void SendUpdateSign (int a_BlockX, int a_BlockY, int a_BlockZ, const AString & a_Line1, const AString & a_Line2, const AString & a_Line3, const AString & a_Line4) override;
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virtual void SendUseBed (const cEntity & a_Entity, int a_BlockX, int a_BlockY, int a_BlockZ ) override;
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virtual void SendWeather (eWeather a_Weather) override;
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@@ -189,6 +190,7 @@ protected:
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void WriteEntityMetadata(const cEntity & a_Entity); // Writes the metadata for the specified entity, not including the terminating 0x7f
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void WriteMobMetadata(const cMonster & a_Mob); // Writes the mob-specific metadata for the specified mob
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void WriteEntityProperties(const cEntity & a_Entity); // Writes the entity properties for the specified entity, including the Count field
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void WriteBlockEntity(const cFastNBTWriter & a_NBT);
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protected:
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cProtocol172 & m_Protocol;
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@@ -636,6 +636,16 @@ void cProtocolRecognizer::SendUnloadChunk(int a_ChunkX, int a_ChunkZ)
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void cProtocolRecognizer::SendUpdateBlockEntity(int a_BlockX, int a_BlockY, int a_BlockZ, Byte a_Action, cFastNBTWriter & a_NBT)
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{
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ASSERT(m_Protocol != NULL);
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m_Protocol->SendUpdateBlockEntity(a_BlockX, a_BlockY, a_BlockZ, a_Action, a_NBT);
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}
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void cProtocolRecognizer::SendUpdateSign(int a_BlockX, int a_BlockY, int a_BlockZ, const AString & a_Line1, const AString & a_Line2, const AString & a_Line3, const AString & a_Line4)
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{
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ASSERT(m_Protocol != NULL);
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@@ -12,6 +12,7 @@
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#include "Protocol.h"
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#include "../ByteBuffer.h"
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#include "../WorldStorage/FastNBT.h"
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@@ -114,6 +115,7 @@ public:
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virtual void SendThunderbolt (int a_BlockX, int a_BlockY, int a_BlockZ) override;
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virtual void SendTimeUpdate (Int64 a_WorldAge, Int64 a_TimeOfDay) override;
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virtual void SendUnloadChunk (int a_ChunkX, int a_ChunkZ) override;
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virtual void SendUpdateBlockEntity (int a_BlockX, int a_BlockY, int a_BlockZ, Byte a_Action, cFastNBTWriter & a_NBT) override;
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virtual void SendUpdateSign (int a_BlockX, int a_BlockY, int a_BlockZ, const AString & a_Line1, const AString & a_Line2, const AString & a_Line3, const AString & a_Line4) override;
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virtual void SendUseBed (const cEntity & a_Entity, int a_BlockX, int a_BlockY, int a_BlockZ ) override;
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virtual void SendWeather (eWeather a_Weather) override;
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