cCuboid: restore default copy construct and assign.
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@@ -10,14 +10,6 @@
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////////////////////////////////////////////////////////////////////////////////
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// cCuboid:
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cCuboid & cCuboid::operator =(cCuboid a_Other)
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{
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std::swap(p1, a_Other.p1);
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std::swap(p2, a_Other.p2);
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return *this;
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}
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void cCuboid::Assign(int a_X1, int a_Y1, int a_Z1, int a_X2, int a_Y2, int a_Z2)
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{
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p1.x = a_X1;
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@@ -32,20 +24,6 @@ void cCuboid::Assign(int a_X1, int a_Y1, int a_Z1, int a_X2, int a_Y2, int a_Z2)
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void cCuboid::Assign(const cCuboid & a_SrcCuboid)
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{
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p1.x = a_SrcCuboid.p1.x;
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p1.y = a_SrcCuboid.p1.y;
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p1.z = a_SrcCuboid.p1.z;
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p2.x = a_SrcCuboid.p2.x;
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p2.y = a_SrcCuboid.p2.y;
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p2.z = a_SrcCuboid.p2.z;
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}
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void cCuboid::Sort(void)
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{
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if (p1.x > p2.x)
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