Fixed API bindings of cWorld:GetSignLines(), exported cWorld:UseBlockEntity().
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@@ -660,7 +660,7 @@ static int tolua_cWorld_GetBlockInfo(lua_State * tolua_S)
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#ifndef TOLUA_RELEASE
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if (self == NULL)
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{
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tolua_error(tolua_S, "invalid 'self' in function 'SetSignLines' / 'UpdateSign'", NULL);
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tolua_error(tolua_S, "invalid 'self' in function 'GetBlockInfo'", NULL);
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}
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#endif
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{
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@@ -715,7 +715,7 @@ static int tolua_cWorld_GetBlockTypeMeta(lua_State * tolua_S)
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#ifndef TOLUA_RELEASE
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if (self == NULL)
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{
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tolua_error(tolua_S, "invalid 'self' in function 'SetSignLines' / 'UpdateSign'", NULL);
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tolua_error(tolua_S, "invalid 'self' in function 'GetBlockTypeMeta'", NULL);
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}
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#endif
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{
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@@ -744,6 +744,59 @@ tolua_lerror:
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static int tolua_cWorld_GetSignLines(lua_State * tolua_S)
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{
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// Exported manually, because tolua would generate useless additional parameters (a_Line1 .. a_Line4)
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#ifndef TOLUA_RELEASE
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tolua_Error tolua_err;
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if (
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!tolua_isusertype (tolua_S, 1, "cWorld", 0, &tolua_err) ||
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!tolua_isnumber (tolua_S, 2, 0, &tolua_err) ||
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!tolua_isnumber (tolua_S, 3, 0, &tolua_err) ||
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!tolua_isnumber (tolua_S, 4, 0, &tolua_err) ||
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!tolua_isnoobj (tolua_S, 10, &tolua_err)
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)
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goto tolua_lerror;
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else
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#endif
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{
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cWorld * self = (cWorld *) tolua_tousertype (tolua_S, 1, 0);
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int BlockX = (int) tolua_tonumber (tolua_S, 2, 0);
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int BlockY = (int) tolua_tonumber (tolua_S, 3, 0);
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int BlockZ = (int) tolua_tonumber (tolua_S, 4, 0);
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#ifndef TOLUA_RELEASE
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if (self == NULL)
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{
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tolua_error(tolua_S, "invalid 'self' in function 'GetSignLines'", NULL);
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}
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#endif
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{
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AString Line1, Line2, Line3, Line4;
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bool res = self->GetSignLines(BlockX, BlockY, BlockZ, Line1, Line2, Line3, Line4, Player);
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tolua_pushboolean(tolua_S, res ? 1 : 0);
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if (res)
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{
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tolua_pushstring(tolua_S, Line1.c_str());
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tolua_pushstring(tolua_S, Line2.c_str());
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tolua_pushstring(tolua_S, Line3.c_str());
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tolua_pushstring(tolua_S, Line4.c_str());
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return 5;
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}
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}
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}
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return 1;
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#ifndef TOLUA_RELEASE
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tolua_lerror:
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tolua_error(tolua_S, "#ferror in function 'GetSignLines'.", &tolua_err);
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return 0;
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#endif
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}
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static int tolua_cWorld_SetSignLines(lua_State * tolua_S)
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{
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// Exported manually, because tolua would generate useless additional return values (a_Line1 .. a_Line4)
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