Preparation for multiple fluid simulators.
Moved all simulators into a subfolder. Replaced cWaterSimulator and cLavaSimulator with a generic cFluidSimulator. Moved original fluid simulation into cClassicFluidSimulator. Fluid simulator parameters (MaxHeight, Falloff) are read from the world.ini file (can have nether-like lava with lower falloff) git-svn-id: http://mc-server.googlecode.com/svn/trunk@956 0a769ca7-a7f5-676a-18bf-c427514a06d6
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@@ -8,8 +8,6 @@
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#include "Chunk.h"
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#include "World.h"
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#include "WaterSimulator.h"
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#include "LavaSimulator.h"
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#include "ClientHandle.h"
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#include "Server.h"
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#include "zlib.h"
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