1
0

Added comments, reformatted code.

This commit is contained in:
madmaxoft
2014-05-29 18:25:08 +02:00
parent d9c667d28f
commit f7777e8c75
6 changed files with 226 additions and 280 deletions

View File

@@ -1,14 +1,39 @@
// ChunkData.cpp
// Implements the cChunkData class that represents the block's type, meta, blocklight and skylight storage for a chunk
#include "Globals.h"
#include "ChunkData.h"
cChunkData::cChunkData()
/** Returns true if all a_Array's elements between [0] and [a_NumElements - 1] are equal to a_Value. */
template <typename T> inline bool IsAllValue(const T * a_Array, size_t a_NumElements, T a_Value)
{
for (size_t i = 0; i < a_NumElements; i++)
{
if (a_Array[i] != a_Value)
{
return false;
}
}
return true;
}
cChunkData::cChunkData(void)
#if __cplusplus < 201103L
// auto_ptr style interface for memory management
: m_IsOwner(true)
#endif
{
for (size_t i = 0; i < CHUNK_SECTION_COUNT; i++)
for (size_t i = 0; i < NumSections; i++)
{
m_Sections[i] = NULL;
}
@@ -27,7 +52,7 @@ cChunkData::~cChunkData()
return;
}
#endif
for (size_t i = 0; i < CHUNK_SECTION_COUNT; i++)
for (size_t i = 0; i < NumSections; i++)
{
Free(m_Sections[i]);
}
@@ -43,7 +68,7 @@ cChunkData::~cChunkData()
m_IsOwner(true)
{
// Move contents and ownership from a_Other to this, pointer-wise:
for (size_t i = 0; i < CHUNK_SECTION_COUNT; i++)
for (size_t i = 0; i < NumSections; i++)
{
m_Sections[i] = a_Other.m_Sections[i];
}
@@ -65,7 +90,7 @@ cChunkData::~cChunkData()
// Free any currently held contents:
if (m_IsOwner)
{
for (size_t i = 0; i < CHUNK_SECTION_COUNT; i++)
for (size_t i = 0; i < NumSections; i++)
{
Free(m_Sections[i]);
}
@@ -73,7 +98,7 @@ cChunkData::~cChunkData()
// Move contents and ownership from a_Other to this, pointer-wise:
m_IsOwner = true;
for (size_t i = 0; i < CHUNK_SECTION_COUNT; i++)
for (size_t i = 0; i < NumSections; i++)
{
m_Sections[i] = a_Other.m_Sections[i];
}
@@ -86,7 +111,7 @@ cChunkData::~cChunkData()
// unique_ptr style interface for memory management
cChunkData::cChunkData(cChunkData && other)
{
for (size_t i = 0; i < CHUNK_SECTION_COUNT; i++)
for (size_t i = 0; i < NumSections; i++)
{
m_Sections[i] = other.m_Sections[i];
other.m_Sections[i] = NULL;
@@ -101,7 +126,7 @@ cChunkData::~cChunkData()
{
if (&other != this)
{
for (size_t i = 0; i < CHUNK_SECTION_COUNT; i++)
for (size_t i = 0; i < NumSections; i++)
{
Free(m_Sections[i]);
m_Sections[i] = other.m_Sections[i];
@@ -121,10 +146,10 @@ BLOCKTYPE cChunkData::GetBlock(int a_X, int a_Y, int a_Z) const
ASSERT((a_X >= 0) && (a_X < cChunkDef::Width));
ASSERT((a_Y >= 0) && (a_Y < cChunkDef::Height));
ASSERT((a_Z >= 0) && (a_Z < cChunkDef::Width));
int Section = a_Y / CHUNK_SECTION_HEIGHT;
int Section = a_Y / SectionHeight;
if (m_Sections[Section] != NULL)
{
int Index = cChunkDef::MakeIndexNoCheck(a_X, a_Y - (Section * CHUNK_SECTION_HEIGHT), a_Z);
int Index = cChunkDef::MakeIndexNoCheck(a_X, a_Y - (Section * SectionHeight), a_Z);
return m_Sections[Section]->m_BlockTypes[Index];
}
else
@@ -149,7 +174,7 @@ void cChunkData::SetBlock(int a_RelX, int a_RelY, int a_RelZ, BLOCKTYPE a_Block)
return;
}
int Section = a_RelY / CHUNK_SECTION_HEIGHT;
int Section = a_RelY / SectionHeight;
if (m_Sections[Section] == NULL)
{
if (a_Block == 0x00)
@@ -164,7 +189,7 @@ void cChunkData::SetBlock(int a_RelX, int a_RelY, int a_RelZ, BLOCKTYPE a_Block)
}
ZeroSection(m_Sections[Section]);
}
int Index = cChunkDef::MakeIndexNoCheck(a_RelX, a_RelY - (Section * CHUNK_SECTION_HEIGHT), a_RelZ);
int Index = cChunkDef::MakeIndexNoCheck(a_RelX, a_RelY - (Section * SectionHeight), a_RelZ);
m_Sections[Section]->m_BlockTypes[Index] = a_Block;
}
@@ -179,10 +204,10 @@ NIBBLETYPE cChunkData::GetMeta(int a_RelX, int a_RelY, int a_RelZ) const
(a_RelY < cChunkDef::Height) && (a_RelY > -1) &&
(a_RelZ < cChunkDef::Width) && (a_RelZ > -1))
{
int Section = a_RelY / CHUNK_SECTION_HEIGHT;
int Section = a_RelY / SectionHeight;
if (m_Sections[Section] != NULL)
{
int Index = cChunkDef::MakeIndexNoCheck(a_RelX, a_RelY - (Section * CHUNK_SECTION_HEIGHT), a_RelZ);
int Index = cChunkDef::MakeIndexNoCheck(a_RelX, a_RelY - (Section * SectionHeight), a_RelZ);
return (m_Sections[Section]->m_BlockMeta[Index / 2] >> ((Index & 1) * 4)) & 0x0f;
}
else
@@ -210,7 +235,7 @@ bool cChunkData::SetMeta(int a_RelX, int a_RelY, int a_RelZ, NIBBLETYPE a_Nibble
return false;
}
int Section = a_RelY / CHUNK_SECTION_HEIGHT;
int Section = a_RelY / SectionHeight;
if (m_Sections[Section] == NULL)
{
if ((a_Nibble & 0xf) == 0x00)
@@ -225,7 +250,7 @@ bool cChunkData::SetMeta(int a_RelX, int a_RelY, int a_RelZ, NIBBLETYPE a_Nibble
}
ZeroSection(m_Sections[Section]);
}
int Index = cChunkDef::MakeIndexNoCheck(a_RelX, a_RelY - (Section * CHUNK_SECTION_HEIGHT), a_RelZ);
int Index = cChunkDef::MakeIndexNoCheck(a_RelX, a_RelY - (Section * SectionHeight), a_RelZ);
NIBBLETYPE oldval = m_Sections[Section]->m_BlockMeta[Index / 2] >> ((Index & 1) * 4) & 0xf;
m_Sections[Section]->m_BlockMeta[Index / 2] = static_cast<NIBBLETYPE>(
(m_Sections[Section]->m_BlockMeta[Index / 2] & (0xf0 >> ((Index & 1) * 4))) | // The untouched nibble
@@ -246,10 +271,10 @@ NIBBLETYPE cChunkData::GetBlockLight(int a_RelX, int a_RelY, int a_RelZ) const
(a_RelZ < cChunkDef::Width) && (a_RelZ > -1)
)
{
int Section = a_RelY / CHUNK_SECTION_HEIGHT;
int Section = a_RelY / SectionHeight;
if (m_Sections[Section] != NULL)
{
int Index = cChunkDef::MakeIndexNoCheck(a_RelX, a_RelY - (Section * CHUNK_SECTION_HEIGHT), a_RelZ);
int Index = cChunkDef::MakeIndexNoCheck(a_RelX, a_RelY - (Section * SectionHeight), a_RelZ);
return (m_Sections[Section]->m_BlockLight[Index / 2] >> ((Index & 1) * 4)) & 0x0f;
}
else
@@ -269,10 +294,10 @@ NIBBLETYPE cChunkData::GetSkyLight(int a_RelX, int a_RelY, int a_RelZ) const
{
if ((a_RelX < cChunkDef::Width) && (a_RelX > -1) && (a_RelY < cChunkDef::Height) && (a_RelY > -1) && (a_RelZ < cChunkDef::Width) && (a_RelZ > -1))
{
int Section = a_RelY / CHUNK_SECTION_HEIGHT;
int Section = a_RelY / SectionHeight;
if (m_Sections[Section] != NULL)
{
int Index = cChunkDef::MakeIndexNoCheck(a_RelX, a_RelY - (Section * CHUNK_SECTION_HEIGHT), a_RelZ);
int Index = cChunkDef::MakeIndexNoCheck(a_RelX, a_RelY - (Section * SectionHeight), a_RelZ);
return (m_Sections[Section]->m_BlockLight[Index / 2] >> ((Index & 1) * 4)) & 0x0f;
}
else
@@ -291,7 +316,7 @@ NIBBLETYPE cChunkData::GetSkyLight(int a_RelX, int a_RelY, int a_RelZ) const
cChunkData cChunkData::Copy(void) const
{
cChunkData copy;
for (size_t i = 0; i < CHUNK_SECTION_COUNT; i++)
for (size_t i = 0; i < NumSections; i++)
{
if (m_Sections[i] != NULL)
{
@@ -306,11 +331,12 @@ cChunkData cChunkData::Copy(void) const
void cChunkData::CopyBlocks(BLOCKTYPE * a_Dest, size_t a_Idx, size_t a_Length) const
void cChunkData::CopyBlockTypes(BLOCKTYPE * a_Dest, size_t a_Idx, size_t a_Length) const
{
for (size_t i = 0; i < CHUNK_SECTION_COUNT; i++)
// TODO: This code seems wrong. It always copies into a_Dest[i * SegmentLength], even when a_Idx > 0
for (size_t i = 0; i < NumSections; i++)
{
const size_t SegmentLength = CHUNK_SECTION_HEIGHT * 16 * 16;
const size_t SegmentLength = SectionHeight * 16 * 16;
if (a_Idx > 0)
{
a_Idx = std::max(a_Idx - a_Length, (size_t) 0);
@@ -321,19 +347,11 @@ void cChunkData::CopyBlocks(BLOCKTYPE * a_Dest, size_t a_Idx, size_t a_Length)
a_Length -= ToCopy;
if (m_Sections[i] != NULL)
{
memcpy(
&a_Dest[i * SegmentLength],
&m_Sections[i]->m_BlockTypes,
sizeof(BLOCKTYPE) * ToCopy
);
memcpy(&a_Dest[i * SegmentLength], &m_Sections[i]->m_BlockTypes, sizeof(BLOCKTYPE) * ToCopy);
}
else
{
memset(
&a_Dest[i * SegmentLength],
0,
sizeof(BLOCKTYPE) * ToCopy
);
memset(&a_Dest[i * SegmentLength], 0, sizeof(BLOCKTYPE) * ToCopy);
}
}
}
@@ -343,26 +361,18 @@ void cChunkData::CopyBlocks(BLOCKTYPE * a_Dest, size_t a_Idx, size_t a_Length)
void cChunkData::CopyMeta(NIBBLETYPE * a_Dest) const
void cChunkData::CopyMetas(NIBBLETYPE * a_Dest) const
{
for (size_t i = 0; i < CHUNK_SECTION_COUNT; i++)
for (size_t i = 0; i < NumSections; i++)
{
const size_t SegmentLength = CHUNK_SECTION_HEIGHT * 16 * 16 / 2;
const size_t SegmentLength = SectionHeight * 16 * 16 / 2;
if (m_Sections[i] != NULL)
{
memcpy(
&a_Dest[i * SegmentLength],
&m_Sections[i]->m_BlockMeta,
sizeof(NIBBLETYPE) * SegmentLength
);
memcpy(&a_Dest[i * SegmentLength], &m_Sections[i]->m_BlockMeta, sizeof(NIBBLETYPE) * SegmentLength);
}
else
{
memset(
&a_Dest[i * SegmentLength],
0,
sizeof(BLOCKTYPE) * SegmentLength
);
memset(&a_Dest[i * SegmentLength], 0, sizeof(BLOCKTYPE) * SegmentLength);
}
}
}
@@ -373,24 +383,16 @@ void cChunkData::CopyMeta(NIBBLETYPE * a_Dest) const
void cChunkData::CopyBlockLight(NIBBLETYPE * a_Dest) const
{
for (size_t i = 0; i < CHUNK_SECTION_COUNT; i++)
for (size_t i = 0; i < NumSections; i++)
{
const size_t SegmentLength = CHUNK_SECTION_HEIGHT * 16 * 16 / 2;
const size_t SegmentLength = SectionHeight * 16 * 16 / 2;
if (m_Sections[i] != NULL)
{
memcpy(
&a_Dest[i * SegmentLength],
&m_Sections[i]->m_BlockLight,
sizeof(NIBBLETYPE) * SegmentLength
);
memcpy(&a_Dest[i * SegmentLength], &m_Sections[i]->m_BlockLight, sizeof(NIBBLETYPE) * SegmentLength);
}
else
{
memset(
&a_Dest[i * SegmentLength],
0,
sizeof(BLOCKTYPE) * SegmentLength
);
memset(&a_Dest[i * SegmentLength], 0, sizeof(BLOCKTYPE) * SegmentLength);
}
}
}
@@ -401,24 +403,16 @@ void cChunkData::CopyBlockLight(NIBBLETYPE * a_Dest) const
void cChunkData::CopySkyLight(NIBBLETYPE * a_Dest) const
{
for (size_t i = 0; i < CHUNK_SECTION_COUNT; i++)
for (size_t i = 0; i < NumSections; i++)
{
const size_t SegmentLength = CHUNK_SECTION_HEIGHT * 16 * 16 / 2;
const size_t SegmentLength = SectionHeight * 16 * 16 / 2;
if (m_Sections[i] != NULL)
{
memcpy(
&a_Dest[i * SegmentLength],
&m_Sections[i]->m_BlockSkyLight,
sizeof(NIBBLETYPE) * SegmentLength
);
memcpy(&a_Dest[i * SegmentLength], &m_Sections[i]->m_BlockSkyLight, sizeof(NIBBLETYPE) * SegmentLength);
}
else
{
memset(
&a_Dest[i * SegmentLength],
0xFF,
sizeof(BLOCKTYPE) * SegmentLength
);
memset(&a_Dest[i * SegmentLength], 0xff, sizeof(BLOCKTYPE) * SegmentLength);
}
}
}
@@ -427,165 +421,102 @@ void cChunkData::CopySkyLight(NIBBLETYPE * a_Dest) const
void cChunkData::SetBlocks(const BLOCKTYPE * a_Src)
void cChunkData::SetBlockTypes(const BLOCKTYPE * a_Src)
{
ASSERT(a_Src != NULL);
for (size_t i = 0; i < CHUNK_SECTION_COUNT; i++)
static const size_t SegmentLength = SectionHeight * 16 * 16;
for (size_t i = 0; i < NumSections; i++)
{
const size_t SegmentLength = CHUNK_SECTION_HEIGHT * 16 * 16;
// If the section is already allocated, copy the data into it:
if (m_Sections[i] != NULL)
{
memcpy(
&m_Sections[i]->m_BlockTypes,
&a_Src[i * SegmentLength],
sizeof(BLOCKTYPE) * SegmentLength
);
memcpy(&m_Sections[i]->m_BlockTypes, &a_Src[i * SegmentLength], sizeof(BLOCKTYPE) * SegmentLength);
continue;
}
else
// The section doesn't exist, find out if it is needed:
if (IsAllValue(a_Src + i * SegmentLength, SegmentLength, (const BLOCKTYPE)0))
{
// j counts how many of leading zeros the buffer has
// if j == SegmentLength then the buffer is all zeros so there is no point
// creating the buffer.
size_t j = 0;
// do nothing whilst 0
for (; (j < SegmentLength) && (a_Src[i * SegmentLength + j] == 0); j++);
if (j != SegmentLength)
{
m_Sections[i] = Allocate();
memcpy(
&m_Sections[i]->m_BlockTypes,
&a_Src[i * SegmentLength],
sizeof(BLOCKTYPE) * SegmentLength
);
memset(
m_Sections[i]->m_BlockMeta,
0x00,
sizeof(m_Sections[i]->m_BlockMeta)
);
memset(
m_Sections[i]->m_BlockLight,
0x00,
sizeof(m_Sections[i]->m_BlockLight)
);
memset(
m_Sections[i]->m_BlockSkyLight,
0xFF,
sizeof(m_Sections[i]->m_BlockSkyLight)
);
}
// No need for the section, the data is all-air
continue;
}
}
// Allocate the section and copy the data into it:
m_Sections[i] = Allocate();
memcpy(&m_Sections[i]->m_BlockTypes, &a_Src[i * SegmentLength], sizeof(BLOCKTYPE) * SegmentLength);
memset(m_Sections[i]->m_BlockMeta, 0x00, sizeof(m_Sections[i]->m_BlockMeta));
memset(m_Sections[i]->m_BlockLight, 0x00, sizeof(m_Sections[i]->m_BlockLight));
memset(m_Sections[i]->m_BlockSkyLight, 0xff, sizeof(m_Sections[i]->m_BlockSkyLight));
} // for i - m_Sections[]
}
void cChunkData::SetMeta(const NIBBLETYPE * a_Src)
void cChunkData::SetMetas(const NIBBLETYPE * a_Src)
{
ASSERT(a_Src != NULL);
for (size_t i = 0; i < CHUNK_SECTION_COUNT; i++)
for (size_t i = 0; i < NumSections; i++)
{
const size_t SegmentLength = CHUNK_SECTION_HEIGHT * 16 * 16 / 2;
// If the section is already allocated, copy the data into it:
if (m_Sections[i] != NULL)
{
memcpy(
&m_Sections[i]->m_BlockMeta,
&a_Src[i * SegmentLength],
sizeof(NIBBLETYPE) * SegmentLength
);
memcpy(&m_Sections[i]->m_BlockMeta, &a_Src[i * SegmentLength], sizeof(NIBBLETYPE) * SegmentLength);
continue;
}
else
// The section doesn't exist, find out if it is needed:
if (IsAllValue(a_Src + i * SegmentLength, SegmentLength, (NIBBLETYPE)0))
{
// j counts how many of leading zeros the buffer has
// if j == SegmentLength then the buffer is all zeros so there is no point
// creating the buffer.
size_t j = 0;
// do nothing whilst 0
for (; (j < SegmentLength) && (a_Src[i * SegmentLength + j] == 0); j++);
if (j != SegmentLength)
{
m_Sections[i] = Allocate();
memcpy(
&m_Sections[i]->m_BlockMeta,
&a_Src[i * SegmentLength],
sizeof(BLOCKTYPE) * SegmentLength
);
memset(
m_Sections[i]->m_BlockTypes,
0x00,
sizeof(m_Sections[i]->m_BlockTypes)
);
memset(
m_Sections[i]->m_BlockLight,
0x00,
sizeof(m_Sections[i]->m_BlockLight)
);
memset(
m_Sections[i]->m_BlockSkyLight,
0xFF,
sizeof(m_Sections[i]->m_BlockSkyLight)
);
}
// No need for the section, the data is all zeroes
continue;
}
}
// Allocate the section and copy the data into it:
m_Sections[i] = Allocate();
memcpy(&m_Sections[i]->m_BlockMeta, &a_Src[i * SegmentLength], sizeof(BLOCKTYPE) * SegmentLength);
memset(m_Sections[i]->m_BlockTypes, 0x00, sizeof(m_Sections[i]->m_BlockTypes));
memset(m_Sections[i]->m_BlockLight, 0x00, sizeof(m_Sections[i]->m_BlockLight));
memset(m_Sections[i]->m_BlockSkyLight, 0xff, sizeof(m_Sections[i]->m_BlockSkyLight));
} // for i - m_Sections[]
}
void cChunkData::SetBlockLight(const NIBBLETYPE * a_Src)
{
if (a_Src == NULL)
{
return;
}
for (size_t i = 0; i < CHUNK_SECTION_COUNT; i++)
for (size_t i = 0; i < NumSections; i++)
{
const size_t SegmentLength = CHUNK_SECTION_HEIGHT * 16 * 16 / 2;
// If the section is already allocated, copy the data into it:
if (m_Sections[i] != NULL)
{
memcpy(
&m_Sections[i]->m_BlockLight,
&a_Src[i * SegmentLength],
sizeof(NIBBLETYPE) * SegmentLength
);
memcpy(&m_Sections[i]->m_BlockLight, &a_Src[i * SegmentLength], sizeof(NIBBLETYPE) * SegmentLength);
continue;
}
else
// The section doesn't exist, find out if it is needed:
if (IsAllValue(a_Src + i * SegmentLength, SegmentLength, (NIBBLETYPE)0))
{
// j counts how many of leading zeros the buffer has
// if j == SegmentLength then the buffer is all zeros so there is no point
// creating the buffer.
size_t j = 0;
// do nothing whilst 0
for (; (j < SegmentLength) && (a_Src[i * SegmentLength + j] == 0); j++);
if (j != SegmentLength)
{
m_Sections[i] = Allocate();
memcpy(
&m_Sections[i]->m_BlockLight,
&a_Src[i * SegmentLength],
sizeof(BLOCKTYPE) * SegmentLength
);
memset(
m_Sections[i]->m_BlockTypes,
0x00,
sizeof(m_Sections[i]->m_BlockTypes)
);
memset(
m_Sections[i]->m_BlockMeta,
0x00,
sizeof(m_Sections[i]->m_BlockMeta)
);
memset(
m_Sections[i]->m_BlockSkyLight,
0xFF,
sizeof(m_Sections[i]->m_BlockSkyLight)
);
}
// No need for the section, the data is all zeroes
continue;
}
}
// Allocate the section and copy the data into it:
m_Sections[i] = Allocate();
memcpy(&m_Sections[i]->m_BlockLight, &a_Src[i * SegmentLength], sizeof(BLOCKTYPE) * SegmentLength);
memset(m_Sections[i]->m_BlockTypes, 0x00, sizeof(m_Sections[i]->m_BlockTypes));
memset(m_Sections[i]->m_BlockMeta, 0x00, sizeof(m_Sections[i]->m_BlockMeta));
memset(m_Sections[i]->m_BlockSkyLight, 0xff, sizeof(m_Sections[i]->m_BlockSkyLight));
} // for i - m_Sections[]
}
@@ -598,51 +529,29 @@ void cChunkData::SetSkyLight(const NIBBLETYPE * a_Src)
return;
}
for (size_t i = 0; i < CHUNK_SECTION_COUNT; i++)
for (size_t i = 0; i < NumSections; i++)
{
const size_t SegmentLength = CHUNK_SECTION_HEIGHT * 16 * 16 / 2;
// If the section is already allocated, copy the data into it:
if (m_Sections[i] != NULL)
{
memcpy(
&m_Sections[i]->m_BlockSkyLight,
&a_Src[i * SegmentLength],
sizeof(NIBBLETYPE) * SegmentLength
);
memcpy(&m_Sections[i]->m_BlockSkyLight, &a_Src[i * SegmentLength], sizeof(NIBBLETYPE) * SegmentLength);
continue;
}
else
// The section doesn't exist, find out if it is needed:
if (IsAllValue(a_Src + i * SegmentLength, SegmentLength, (NIBBLETYPE)0xff))
{
// j counts how many of leading zeros the buffer has
// if j == SegmentLength then the buffer is all zeros so there is no point
// creating the buffer.
size_t j = 0;
// do nothing whilst 0
for (; (j < SegmentLength) && (a_Src[i * SegmentLength + j]) == 0xFF; j++);
if (j != SegmentLength)
{
m_Sections[i] = Allocate();
memcpy(
&m_Sections[i]->m_BlockSkyLight,
&a_Src[i * SegmentLength],
sizeof(BLOCKTYPE) * SegmentLength
);
memset(
m_Sections[i]->m_BlockTypes,
0x00,
sizeof(m_Sections[i]->m_BlockTypes)
);
memset(
m_Sections[i]->m_BlockMeta,
0x00,
sizeof(m_Sections[i]->m_BlockMeta)
);
memset(
m_Sections[i]->m_BlockLight,
0x00,
sizeof(m_Sections[i]->m_BlockLight)
);
}
// No need for the section, the data is all zeroes
continue;
}
}
// Allocate the section and copy the data into it:
m_Sections[i] = Allocate();
memcpy(&m_Sections[i]->m_BlockSkyLight, &a_Src[i * SegmentLength], sizeof(BLOCKTYPE) * SegmentLength);
memset(m_Sections[i]->m_BlockTypes, 0x00, sizeof(m_Sections[i]->m_BlockTypes));
memset(m_Sections[i]->m_BlockMeta, 0x00, sizeof(m_Sections[i]->m_BlockMeta));
memset(m_Sections[i]->m_BlockLight, 0x00, sizeof(m_Sections[i]->m_BlockLight));
} // for i - m_Sections[]
}
@@ -671,26 +580,10 @@ void cChunkData::Free(cChunkData::sChunkSection * a_Section)
void cChunkData::ZeroSection(cChunkData::sChunkSection * a_Section) const
{
memset(
a_Section->m_BlockTypes,
0x00,
sizeof(a_Section->m_BlockTypes)
);
memset(
a_Section->m_BlockMeta,
0x00,
sizeof(a_Section->m_BlockMeta)
);
memset(
a_Section->m_BlockLight,
0x00,
sizeof(a_Section->m_BlockLight)
);
memset(
a_Section->m_BlockSkyLight,
0xFF,
sizeof(a_Section->m_BlockSkyLight)
);
memset(a_Section->m_BlockTypes, 0x00, sizeof(a_Section->m_BlockTypes));
memset(a_Section->m_BlockMeta, 0x00, sizeof(a_Section->m_BlockMeta));
memset(a_Section->m_BlockLight, 0x00, sizeof(a_Section->m_BlockLight));
memset(a_Section->m_BlockSkyLight, 0xff, sizeof(a_Section->m_BlockSkyLight));
}