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Bundled fixes [SEE DESC]

* Fixed compiler warning in Monster.cpp
* Future proofed particle effects
* Improved pickups, made less jittery
This commit is contained in:
Tiger Wang
2013-11-10 22:20:25 +00:00
parent 71abbb2f56
commit f713780db3
9 changed files with 24 additions and 19 deletions

View File

@@ -491,7 +491,7 @@ void cProtocol172::SendPlayerAbilities(void)
void cProtocol172::SendPlayerAnimation(const cPlayer & a_Player, char a_Animation)
{
cPacketizer Pkt(*this, 0x0b); // Animation packet
Pkt.WriteInt(a_Player.GetUniqueID());
Pkt.WriteVarInt(a_Player.GetUniqueID());
Pkt.WriteChar(a_Animation);
}
@@ -616,8 +616,8 @@ void cProtocol172::SendSoundParticleEffect(int a_EffectID, int a_SrcX, int a_Src
{
cPacketizer Pkt(*this, 0x28); // Effect packet
Pkt.WriteInt(a_EffectID);
Pkt.WriteByte(a_SrcX);
Pkt.WriteInt(a_SrcY);
Pkt.WriteInt(a_SrcX);
Pkt.WriteByte(a_SrcY);
Pkt.WriteInt(a_SrcZ);
Pkt.WriteInt(a_Data);
Pkt.WriteBool(false);