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Bundled fixes [SEE DESC]

* Fixed compiler warning in Monster.cpp
* Future proofed particle effects
* Improved pickups, made less jittery
This commit is contained in:
Tiger Wang
2013-11-10 22:20:25 +00:00
parent 71abbb2f56
commit f713780db3
9 changed files with 24 additions and 19 deletions

View File

@@ -57,7 +57,7 @@ void cJukeboxEntity::UsedBy(cPlayer * a_Player)
void cJukeboxEntity::PlayRecord( void )
{
m_World->BroadcastSoundParticleEffect(1005, m_PosX * 8, m_PosY * 8, m_PosZ * 8, m_Record);
m_World->BroadcastSoundParticleEffect(1005, m_PosX, m_PosY, m_PosZ, m_Record);
}
@@ -68,8 +68,8 @@ void cJukeboxEntity::EjectRecord( void )
{
cItems Drops;
Drops.push_back(cItem(m_Record, 1, 0));
m_World->SpawnItemPickups(Drops, m_PosX + 0.5, m_PosY + 1, m_PosZ + 0.5, 5);
m_World->BroadcastSoundParticleEffect(1005, m_PosX * 8, m_PosY * 8, m_PosZ * 8, 0);
m_World->SpawnItemPickups(Drops, m_PosX + 0.5, m_PosY + 1, m_PosZ + 0.5, 8);
m_World->BroadcastSoundParticleEffect(1005, m_PosX, m_PosY, m_PosZ, 0);
}