Bundled fixes [SEE DESC]
* Fixed compiler warning in Monster.cpp * Future proofed particle effects * Improved pickups, made less jittery
This commit is contained in:
@@ -57,7 +57,7 @@ void cJukeboxEntity::UsedBy(cPlayer * a_Player)
|
||||
|
||||
void cJukeboxEntity::PlayRecord( void )
|
||||
{
|
||||
m_World->BroadcastSoundParticleEffect(1005, m_PosX * 8, m_PosY * 8, m_PosZ * 8, m_Record);
|
||||
m_World->BroadcastSoundParticleEffect(1005, m_PosX, m_PosY, m_PosZ, m_Record);
|
||||
}
|
||||
|
||||
|
||||
@@ -68,8 +68,8 @@ void cJukeboxEntity::EjectRecord( void )
|
||||
{
|
||||
cItems Drops;
|
||||
Drops.push_back(cItem(m_Record, 1, 0));
|
||||
m_World->SpawnItemPickups(Drops, m_PosX + 0.5, m_PosY + 1, m_PosZ + 0.5, 5);
|
||||
m_World->BroadcastSoundParticleEffect(1005, m_PosX * 8, m_PosY * 8, m_PosZ * 8, 0);
|
||||
m_World->SpawnItemPickups(Drops, m_PosX + 0.5, m_PosY + 1, m_PosZ + 0.5, 8);
|
||||
m_World->BroadcastSoundParticleEffect(1005, m_PosX, m_PosY, m_PosZ, 0);
|
||||
}
|
||||
|
||||
|
||||
|
||||
Reference in New Issue
Block a user